학위논문(석사) - 한국과학기술원 : 문화기술대학원, 2024.2,[iii, 26 p. :]
증강 현실▼a가상 현실▼a메타버스▼a아바타 생성▼a3D 복원▼aSMPL▼a컴퓨터 그래픽스▼a컴퓨터 비전; Augmented reality▼aVirtual reality▼aMetaverse▼aAvatar generation▼a3D reconstruction▼aSMPL▼aComputer graphics▼aComputer vision
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