RC-SMPL : Real-time Cumulative SMPL-based avatar body generation systemSMPL 기반의 텍스쳐 누적 방식을 통한 실시간 3D 아바타 생성 시스템

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dc.contributor.advisor우운택-
dc.contributor.authorSong, Hail-
dc.contributor.author송하일-
dc.date.accessioned2024-07-30T19:30:49Z-
dc.date.available2024-07-30T19:30:49Z-
dc.date.issued2024-
dc.identifier.urihttp://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=1096195&flag=dissertationen_US
dc.identifier.urihttp://hdl.handle.net/10203/321410-
dc.description학위논문(석사) - 한국과학기술원 : 문화기술대학원, 2024.2,[iii, 26 p. :]-
dc.description.abstractWe present a novel method for avatar body generation that cumulatively updates the texture and normal map in real-time. Multiple images or videos have been broadly adopted to create detailed 3D human models that capture more realistic user identities in both Augmented Reality (AR) and Virtual Reality (VR) environments. However, this approach has a higher spatiotemporal cost because it requires a complex camera setup and extensive computational resources. For lightweight reconstruction of personalized avatar bodies, we design a system that progressively captures the texture and normal values using a single RGBD camera to generate the widely-accepted 3D parametric body model, SMPL-X. Quantitatively, our system maintains real-time performance while delivering reconstruction quality comparable to the state-of-the-art method. Moreover, user studies reveal the benefits of real-time avatar creation and its applicability in various collaborative scenarios. By enabling the production of high-fidelity avatars at a lower cost, our method provides more general way to create personalized avatar in AR/VR applications, thereby fostering more expressive self-representation in the metaverse.-
dc.languageeng-
dc.publisher한국과학기술원-
dc.subject증강 현실▼a가상 현실▼a메타버스▼a아바타 생성▼a3D 복원▼aSMPL▼a컴퓨터 그래픽스▼a컴퓨터 비전-
dc.subjectAugmented reality▼aVirtual reality▼aMetaverse▼aAvatar generation▼a3D reconstruction▼aSMPL▼aComputer graphics▼aComputer vision-
dc.titleRC-SMPL : Real-time Cumulative SMPL-based avatar body generation system-
dc.title.alternativeSMPL 기반의 텍스쳐 누적 방식을 통한 실시간 3D 아바타 생성 시스템-
dc.typeThesis(Master)-
dc.identifier.CNRN325007-
dc.description.department한국과학기술원 :문화기술대학원,-
dc.contributor.alternativeauthorWoo, Woontack-
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