Impact of the COVID-19 pandemic on consumer demand and price discounts in the game industry : evidence from SteamSteam 데이터를 통해 살펴본 COVID-19 대유행시 게임 소비자의 수요와 가격 할인의 변화에 대한 연구

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Lockdown measures to curb the spread of the coronavirus (COVID-19) pandemic have had a significant effect on the economy and people’s physical and mental health. However, researchers have not closely examined the game industry. In this study, I analyzed data from Steam, the largest digital game distribution platform. According to empirical evidence, the COVID-19 outbreak significantly increased the demand for games, especially multiplayer games. The results also showed the existence of an additional discount effect under the pandemic among different game characteristics.
Advisors
Yoon, Tae Jungresearcher윤태중researcher
Description
한국과학기술원 :경영공학부,
Publisher
한국과학기술원
Issue Date
2022
Identifier
325007
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 경영공학부, 2022.2,[iii, 31 p. :]

URI
http://hdl.handle.net/10203/307543
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=997859&flag=dissertation
Appears in Collection
MT-Theses_Master(석사논문)
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