학위논문(석사) - 한국과학기술원 : 정보경영프로그램, 2020.8,[1책. :]
게임▼a트랜스미디어▼a디지털콘텐츠▼aK-POP▼a지속 이용 의도▼a구매 의도▼aLoL▼aBTS; Game▼aTransmedia▼aDigital Content▼aK-POP▼aIntent to continue to use▼aPurchase intent▼aLoL▼aBTS
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.