학위논문(석사) - 한국과학기술원 : 산업디자인학과, 2018.2,[iv, 40 p. :]
가상 현실▼a게임▼a게임 경험▼a입력 방식▼a그립 센싱▼a네추럴 매핑; Virtual Reality▼aGame▼aGame Experience▼aInput Method▼aGrip Sensing▼aNatural Mapping
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.