Browse "Dept. of Industrial Design(산업디자인학과)" by Type Article

Showing results 133 to 192 of 598

133
Facilitating Dynamics of Focus Group Interviews in East Asia: Evidence and Tools by Cross-Cultural Study

Lee, Jung-Joo; Lee, Kun-Pyo, INTERNATIONAL JOURNAL OF DESIGN, v.3, no.1, pp.17 - 28, 2009-04

134
Fact-Checking and Audience Engagement: A Study of Content Analysis and Audience Behavioral Data of Fact-Checking Coverage from News Media

Kim, Hyun Suk; Suh, Yoo Ji; Kim, Eun-mee; Chong, Eunryung; Hong, Hwajung; Song, Boyoung; Ko, Yena; et al, DIGITAL JOURNALISM, v.10, no.5, pp.781 - 800, 2022-06

135
Feature Creep in Design Students' Works: Why and How it Happens in Student Design Processes

Lee, Boram; Lee, Woohun, DESIGN JOURNAL, v.18, no.3, pp.345 - 365, 2015-09

136
FinerMe: Examining App-level and Feature-level Interventions to Regulate Mobile Social Media Use

Orzikulova, Adiba; Cho, Hyunsung; Chung, Hye-Young; Hong, Hwajung; Lee, Uichin; Lee, Sung-Ju, Proceedings of the ACM on Human-Computer Interaction, v.7, no.CSCW2, 2023-10

137
FlexRemote: Exploring the effectiveness of deformable user interface as an input device for TV

Lee, S.-S.; Maeng, S.; Kim, D.; Lee, K.-P.; Lee, W.; Kim, S.; Jung, S., Communications in Computer and Information Science, v.174 CCIS, no.PART 2, pp.62 - 65, 2011

138
Flower-Pop: Facilitating Casual Group Conversations With Multiple Mobile Devices

Lee, Moon Hwan; Row, Yeakyung; Son, Oo Sung; Lee, Uichin; Kim, JaeJeung; Jeong, Jungi; Maeng, Seungryoul; et al, Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, v.1, no.4, 2017-12

139
GeniAuti: Toward Data-Driven Interventions to Challenging Behaviors of Autistic Children through Caregivers' Tracking

Jo, Eunkyung; Park, Seora; Bang, Hyeonseok; Hong, Youngeun; Kim, Yeni; Choi, Jungwon; Kim, Bung Nyun; et al, Proceedings of the ACM on Human-Computer Interaction, v.6, no.CSCW1, pp.1 - 27, 2022-04

140
Give the people what they want: studying end-user needs for enhancing the web

Lee, Tak Yeon; Bederson, Benjamin B., PEERJ COMPUTER SCIENCE, 2016-11

141
Grounding abstract object characteristics in embodied interactions

van Rompay, T; Hekkert, P; Saakes, D; Russo, B, ACTA PSYCHOLOGICA, v.119, no.3, pp.315 - 351, 2005-07

142
Guidelines for Contextual Motion Design of a Humanoid Robot

Jung, Jinyung; Kanda, Takayuki; Kim, Myung-Suk, INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS, v.5, no.2, pp.153 - 169, 2013-04

143
HCI in Korea: Where imagination becomes reality

Lee, Kun-Pyo; Nam, Tek-Jin, Interactions, v.22, no.1, pp.49 - 51, 2015-01

144
HCI Korea and the SIGCHI Korea chapter

Kujala, Tuomo; Lee, Geehyuk; Lee, Hwanyong; Lim, Youn-kyung; Lee, Uichin, INTERACTIONS, v.21, no.6, pp.84 - 84, 2014-10

145
Hello There! Is Now a Good Time to Talk?: Opportune Moments for Proactive Interactions with Smart Speakers

Cha, Narae; Kim, Auk; Park, Cheul Young; Kang, Soowon; Park, Mingyu; Lee, Jae-Gil; Lee, Sangsu; et al, Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, v.4, no.3, pp.1 - 28, 2020-09

146
HeyTeddy: Conversational Test-Driven Development for Physical Computing

Kim, Yoonji; Choi, Youngkyung; Kang, Daye; Lee, Minkyeong; Nam, Tek-Jin; Bianchi, Andrea, Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, v.3, no.4, pp.1 - 21, 2019-12

147
Hi, KIA! 기계 학습을 이용한 기동어 기반 감성 분류

김태수; 김영우; 김근형; 김철민; 전형석; 석현정, 감성과학, v.24, no.1, pp.91 - 104, 2021-03

148
How Agile is Your Design Business?

Kwon, Yeunyoung; Nam, Ki-Young; Chung, Kyung-Won, dmi: Review, v.27, no.4, pp.36 - 43, 2016-12

149
How Do People Adapt to Use of an IoT Air Purifier?: From Low Expectation to Minimal Use

Cho, Minji; Lee, Sangsu; Lee, Kun-Pyo, INTERNATIONAL JOURNAL OF DESIGN, v.13, no.3, pp.21 - 38, 2019-12

150
How do you feel online? Exploiting smartphone sensors to detect transitory emotions during social media use

Ruensuk, M; Cheon, E; Hong, Hwajung; Ian Roland, Oakley, PROCEEDINGS OF THE ACM ON INTERACTIVE MOBILE WEARABLE AND UBIQUITOUS TECHNOLOGIES-IMWUT, v.4, no.4, 2020-12

151
How Does Kinetic Interaction Change Gaming Experience in A Mixed Reality Environment?

Lee, Narae; Lee, Y.; Lee, Woohun, Archives of Design Research, v.30, no.3, pp.113 - 125, 2017-05

152
Human-centered product design and development

Chen, Chun-Hsien; Sato, Keiichi; Lee, Kun-Pyo, ADVANCED ENGINEERING INFORMATICS, v.23, pp.140 - 141, 2009-04

153
I-Eng: an interactive toy for second-language learning

Jeong, Hayeon; Saakes, Daniel Pieter; Lee, Uichin, INTERACTIONS, v.23, no.2, pp.14 - 15, 2016-03

154
ICSID 2001 Seoul

Kyung-Won Chung, 디자인네트, no.10, pp.34 - 43, 1997-10

155
Identifying product opportunity based on interactivity

Maeng, S.; Kim, D.; Lee, S.-S.; Lee, K.-P., COMMUNICATIONS IN COMPUTER AND INFORMATION SCIENCE, v.173 CCIS, no.PART 1, pp.67 - 71, 2011

156
Identifying the Attributes of Designers Thinking in the Design Process

Lee, Woohun, BULLETIN OF JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN(ヂザイン學硏究), v.42, no.4, pp.57 - 66, 1995-12

157
Image Color Adjustment for Harmony with a Target Color

Kim, Eun Jin; Suk, Hyeon-Jeong, COLOR RESEARCH AND APPLICATION, v.43, no.1, pp.75 - 88, 2018-02

158
Impact of digital traces on the appreciation of movie contents

Lee, Moon Hwan; Cha, Seijin; Nam, Tek-Jin, DIGITAL CREATIVITY, v.26, no.3-4, pp.287 - 303, 2015-10

159
Impressions and Thoughts on the 45th Aspec Conference

Chung, Kyung-Won, ICSID(INTERNATIONAL COUNCIL OF SOCIETIES OF INDUSTRIAL DESIGN) NEWS, no.4/95, 1995-08

160
Industrial Design Education at KIT

정경원, DESIGN NEWS - JIDPO(미확인), no.190-191, pp.6 - 8, 1987

161
Industrial design in the Information Age

정경원, ICSID(INTERNATIONAL COUNCIL OF SOCIETIES OF INDUSTRIAL DESIGN) NEWS, no.2/98, pp.5, 1998-04

162
Inflatable Graphics: Designing Shape-Changing Signs with Soft Material

Min, K.; Lee, Woohun, Archives of Design Research, v.30, no.3, pp.99 - 111, 2017-08

163
INFLUENCE OF AN AESTHETICALLY APPEALING PRODUCT ON USERS INTEREST - INVESTIGATING ON DIFFERENT TYPE OF PRODUCT

Sang Hoon JEONG; Suk, HyeonJeong; Jae Hwa LEE; Seung Woo MAENG, International Journal of Kansei Engineering, v.8/2, no.2, pp.141 - 146, 2009-03

164
Intangibles wear materiality via material composition

Kwon, Hyosun; Kim, Hwan; Lee, Woohun, PERSONAL AND UBIQUITOUS COMPUTING, v.18, no.3, pp.651 - 669, 2014-03

165
Intelligent Positive Computing with Mobile, Wearable, and IoT Devices: Literature Review and Research Directions

Lee, Uichin; Han, Kyungsik; Cho, Hyunsung; Chun, Kyong-Mee; Hong, Hwajung; Lee, Sung-Ju; Noh, Youngtae; et al, AD HOC NETWORKS, v.83, pp.8 - 24, 2019-02

166
Interactive Tangible and Augmented Prototyping with MIDAS

Nam, Tek-Jin, MOBILE NATION ANTHOLOGY, pp.229 - 234, 2008-08

167
Interactivity Attributes for Expression-oriented Interaction Design

Lim, Youn-kyung; Lee, Sang-Su; Kim, Da-jung, INTERNATIONAL JOURNAL OF DESIGN, v.5, no.3, pp.113 - 128, 2011-12

168
Interactivity Crafter: An Interactive Input-Output Transfer Function Design Tool for Interaction Designers

윤재식; 임윤경; 김기응; 송석영, 디자인학연구, v.28, no.3, pp.21 - 37, 2015-08

169
International Co-operation with Asian Member Countries for the Advancement of Industrial Design

Kim, Jang-Ho, INDUSTRIAL DESIGN, v.14, no.71, pp.93 - 95, 1983

170
International Comparative Study on Childrens Play Environment - From Case Studies in Toronto, Munich, Seoul, Taipei, Yokohama and Nagoya -

Kim, Myung-Suk, CITY PLANNING REVIEW, no.27, pp.487 - 492, 1992

171
Investigating the effect of digitally augmented toys on young children's social pretend play

Hong, Jiwoo; Ko, Donghyeon; Lee, Woohun, DIGITAL CREATIVITY, v.30, no.3, pp.161 - 176, 2019-07

172
Keeping Secrets from Friends: Design Guidelines for Multiplexed Graphical Passwords

Ian Roland, Oakley; Bianchi, Andrea, 디자인학연구, v.27, no.3, pp.49 - 63, 2014-08

173
Korean international postgraduate study

정경원, TOP GRADUATE SCHOOL 2006 GUIDE, QS WORLD GRAD SCHOOL TOUR, v.0, no.0, pp.38 - 39, 2005-09

174
Laser-based standalone tracking system

Park, J; Lee, Woohun, ELECTRONICS LETTERS, v.42, pp.455 - 457, 2006-04

175
Laser-based standalone tracking system

Park, Jun; Lee, Woohun, Electronics Letters -- 13 April 2006 -- Volume 42, Issue 8, p. 455-457, 2006-04-13

176
Learning from the Trenches of Embodiment Design: The Designing, Prototyping, and Fabricating a Large Interactive Display

Verlinden, Jouke; Saakes, Daniel Pieter; Luxen, Rob, 디자인학연구, v.28, no.3, pp.5 - 19, 2015-08

177
LED 조명 색도에 따른 시간 인지에 대한 연구

석현정; 김곡미, 감성과학, v.13, no.1, pp.69 - 78, 2010-03

178
Lighting User Experience (LUX) Cards: A Card-based Tool for the Design of Smart Lighting Solutions

Choi, Kyungah; Kim, Taesu; Suk, Hyeon-Jeong, Archives of Design Research, v.33, no.1, pp.55 - 65, 2020-02

179
M.Integrator: a maker's tool for integrating kinetic mechanisms and sensors

Jeong, Yunwoo; Kim, Han-Jong; Cho, Hyungjun; Nam, Tek-Jin, INTERNATIONAL JOURNAL OF INTERACTIVE DESIGN AND MANUFACTURING - IJIDEM, v.14, no.1, pp.271 - 283, 2020-03

180
MAMAS: Supporting Parent - Child Mealtime Interactions Using Automated Tracking and Speech Recognition

Jo, E; Bang, H; Ryu, M; Sung, EJ; Leem, S; Hong, Hwajung, Proceedings of the ACM on Human-Computer Interaction, v.4, no.CSCW1, 2020-05

181
Martian Delight: Exploring qualitative contact for decoupled communications

Lee, Chang Hee; Balint, Tibor, ACTA ASTRONAUTICA, v.193, pp.779 - 784, 2022-04

182
Material light: exploring expressive materials

Saakes, Daniel, PERSONAL AND UBIQUITOUS COMPUTING, v.10, no.2-3, pp.144 - 147, 2005-10

183
Material Reconfiguration for Visual Exploration of Product Design Alternatives

Bae, H.; Suk, Hyeon-Jeong, Archives of Design Research, v.30, no.1, pp.115 - 129, 2017-02

184
Measurement of User's Emotions(Kansei) expressed while Interacting with a product: with the emphasis on development of tool for measureing user's emotion

Lee, Kun-Pyo; Jeong, S. H., KANSEI ENGINEERING INTERNATIONAL, v.6, no.4, pp.19 - 29, 2006-12

185
Measuring and describing the discoloration of liquid foundation

Yan, Yuchun; Lee, Juhyun; Hong, Jongin; Suk, Hyeon-Jeong, COLOR RESEARCH AND APPLICATION, v.46, no.2, pp.362 - 375, 2021-04

186
Method and analysis of color changes of facial skin after applying skin makeup

Kim, Boram; Lee, Juhyun; Park, Sungmi; Suk, Hyeon-Jeong, VISION RESEARCH, v.209, 2023-05

187
Multi-Stage Receptivity Model for Mobile Just-In-Time Health Intervention

Choi, Woohyeok; Park, Sangkeun; Kim, Duyeon; Lim, Youn-kyung; Lee, Uichin, Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, v.3, no.2, 2019-06

188
National Cultural Interpretations of Mobile Phone Design and Usage and Development of Cultural Design Framework: A Cross-Cultural Survey among Korea, China, and Japan

Eune, Juhyun; Lee, Kun-Pyo, International Journal of Affective Engineering, v.12, no.1, pp.27 - 36, 2013-07

189
(Not to be taken) with a grain of salt: Enhancing perceived saltiness by 3D-printed surface textures

van Rompay, Thomas; van Ooijen, Iris; Groothedde, Sara; Saakes, Daniel, FOOD QUALITY AND PREFERENCE, v.93, 2021-10

190
NURBS surface fitting using orthogonal coordinate transform for rapid product development

Bae, Seok-Hyung; Choi, Byoung Kyu, COMPUTER-AIDED DESIGN, v.34, no.10, pp.683 - 690, 2002-09

191
Online Community Design-Review of Frameworks and Developing Online Community Construct

오기태; 이건표, 디자인학연구, v.19, no.3, pp.131 - 142, 2006-05

192
Open Sesame: Design Guidelines for Invisible Passwords

Bianchi, Andrea; Ian Roland, Oakley; Kwon, Dong-Soo, COMPUTER, v.45, no.4, pp.58 - 65, 2012-04

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