Generating 3D human texture from a single image with sampling and refinement샘플링 및 정교화를 통한 단일 이미지로부터 3D 인물 텍스처 생성

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We propose a novel method for generating a texture map for a 3D human model from a single image. Generating the texture map for a 3D human model from a single image is challenging because the image provides only partial information. To generate a plausible texture map, occluded textural patterns, which are invisible in the source image, need to be synthesized with relevance to the visible region of the image. Moreover, the generated texture map should be semantically aligned with the UV space of the template mesh. To generate a complete texture map from a single image while overcoming the aforementioned challenges, we propose a novel texture synthesis method that incorporates networks for sampling and refinement. The sampler network fills in the occluded regions of the source image in texture space using the information from the visible region. The refinement network refines and adjusts the sampled texture to create a detailed and aligned texture in the UV space of the template mesh. We conducted experiments to show that our method outperforms previous methods qualitatively and quantitatively.
Advisors
Noh, Junyongresearcher노준용researcher
Description
한국과학기술원 :문화기술대학원,
Publisher
한국과학기술원
Issue Date
2022
Identifier
325007
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 문화기술대학원, 2022.8,[iv, 22 p. :]

Keywords

컴퓨터 그래픽▼a딥러닝▼a렌더링▼a3D 인물 모델▼a텍스처 생성; Computer Graphics▼aDeep Learning▼aRendering▼a3D human model▼atexture generation

URI
http://hdl.handle.net/10203/308286
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=1008246&flag=dissertation
Appears in Collection
GCT-Theses_Master(석사논문)
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