Computer-Based Character Creation in the Storytelling Field; Prototyping and Testing a ‘Random Character Creator’

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dc.contributor.authorIm, Ho Kyoungko
dc.contributor.authorKim, Yi Kyungko
dc.contributor.authorJun, Bong Gwanko
dc.date.accessioned2019-04-15T19:32:40Z-
dc.date.available2019-04-15T19:32:40Z-
dc.date.created2013-11-29-
dc.date.issued2013-07-24-
dc.identifier.citationHCI International 2013 , v.2, pp.546 - 550-
dc.identifier.isbn9783642394768 364239-
dc.identifier.urihttp://hdl.handle.net/10203/257691-
dc.languageEnglish-
dc.publisherHCI International-
dc.titleComputer-Based Character Creation in the Storytelling Field; Prototyping and Testing a ‘Random Character Creator’-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.volume2-
dc.citation.beginningpage546-
dc.citation.endingpage550-
dc.citation.publicationnameHCI International 2013-
dc.identifier.conferencecountryUS-
dc.identifier.conferencelocationLas Vegas-
dc.contributor.localauthorJun, Bong Gwan-
dc.contributor.nonIdAuthorIm, Ho Kyoung-
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HSS-Conference Papers(학술회의논문)
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