Browse "Dept. of Industrial Design(산업디자인학과)" by Issue Date 

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Showing results 1981 to 2000 of 2758

1981
지자체 행정여건에 따른 디자인 방법 활용 = Utilization of design methods by local administrative conditions : with a focus on planning phase of public service developmentlink

김초롱; Kim, Chorong; et al, 한국과학기술원, 2016

1982
컨베이어 월드 = Conveyor world : designing new mixed reality game system using a locomotive stagelink

홍지우; Hong, Jiwoo; et al, 한국과학기술원, 2016

1983
야누스 = Janus : Designing transparent display with independent contentslink

이현재; Lee, Hyunjae; et al, 한국과학기술원, 2016

1984
청각 증강 스포츠 = Auditory augmented sports : sonifying motor actions with sound effects to alter sports experiencelink

조상영; Cho, Sangyoung; et al, 한국과학기술원, 2016

1985
템포큐브 = Tempocube : development of adaptable physical kinetic module for musiclink

석지영; Seok, Jiyoung; et al, 한국과학기술원, 2016

1986
핵심 공유요소를 통한 buy-one give-one 모델의 구매제품과 기부제품간의 연계 가이드 개발 연구 = Development of product pairing guideline for consumable and donated products through common attributeslink

국수정; Kook, Soo Jeong; et al, 한국과학기술원, 2016

1987
Context-based presets for lighting setup in residential space

Choi, Kyungah; Lee, Jeongmin; Suk, Hyeon-Jeong, APPLIED ERGONOMICS, v.52, pp.222 - 231, 2016-01

1988
Preference survey of curvature of large-size displays

Na, Nooree; Suk, Hyeon-Jeong, JOURNAL OF THE SOCIETY FOR INFORMATION DISPLAY, v.24, no.1, pp.21 - 25, 2016-01

1989
Demo hour : I-Eng: A Toy for Second-Language Learning

Jeong, Hayeon; Saakes, Daniel Pieter; Lee, Uichin, INTERACTIONS, v.23, no.1, pp.8 - 11, 2016-01

1990
공간 증강 현실 기반 패션 디자인 시스템을 위한 사용자 경험 연구

Han, G; Yeo HS; Noh, S-Y; Saakes, Daniel Pieter; Woo, Woon-Tack, HCI Korea 2016, HCI Korea, 2016-01-27

1991
Formula One: Mobile Device Supported Rapid In-the-Wild Design and Evaluation of Interactive Prototypes

Kim, Changmin; Heo, Seongkook; Jeong, Kyeong Ah; Lim, Youn Kyung, HCI Korea 2017, HCI Korea, 2016-01-27

1992
Mo-Bi: Contextual Mobile Interfaces through Bimanual Posture Sensing with Wrist-Worn Devices

Kim, Han Jong; Cha, Se Jin; Park, R; Nam, Tek Jin; Lee, W; Lee, G, 한국HCI학회 학술대회 2016, pp.94 - 99, 한국HCI학회, 2016-01-27

1993
Understanding User Experience of Diet Applications with Design Strategies and Features for Health Behavior Change

Park, Jiwon; Lee, Yeoreum; Lim, Youn-Kyung, 한국HCI학회 학술대회 2016, pp.499 - 506, The HCI Society of Korea, 2016-01-27

1994
Adaptive luminance difference between text and background for comfortable reading on a smartphone

Na, Nooree; Choi, Kyungah; Suk, Hyeon-Jeong, INTERNATIONAL JOURNAL OF INDUSTRIAL ERGONOMICS, v.51, no.Special SI, pp.68 - 72, 2016-02

1995
I-Eng: an interactive toy for second-language learning

Jeong, Hayeon; Saakes, Daniel Pieter; Lee, Uichin, INTERACTIONS, v.23, no.2, pp.14 - 15, 2016-03

1996
TouchRoller: A Touch-sensitive Cylindrical Input Device for GUI Manipulation of Interactive TVs

Hong, Jonggi; Kim, Hwan; Lee, Woohun; Lee, Geehyuk, INTERACTING WITH COMPUTERS, v.28, no.3, pp.293 - 310, 2016-05

1997
중소기업의 경영 특성에 따른 디자인경영활동의 선정

정경원; 이동규; 남기영, 디자인학연구, v.29, no.2, pp.165 - 179, 2016-05

1998
Possibility of Utilizing Digital Traces for Enhancing Emotional Values of Digital Artifacts

Lee, Moon Hwan; Nam, Tek-Jin, 디자인학연구, v.29, no.2, pp.65 - 77, 2016-05

1999
Design for Sharing Emotional Touches during Phone Calls: A Quantitative Evaluation of Four Tactile Representations

Nam, Tek-Jin; Park, YW; Bae, Seok-Hyung, 디자인학연구, v.29, no.2, pp.95 - 107, 2016-05

2000
Dynamic lighting system for the learning environment: performance of elementary students

Choi, Kyungah; Suk, Hyeon-Jeong, OPTICS EXPRESS, v.24, no.10, 2016-05

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