A 195 mW, 9.1 Mvertices/s Fully Programmable. 3-D Graphics Processor for Low-Power Mobile Devices

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A 195 mW, 9.1 Mvertices/s fully programmable 3-D graphics processor is designed and implemented for mobile devices. The mobile unified shader provides programmable per-vertex operations and per-pixel operations in a single hardware and thus, it achieves 35% area and 28% power reduction compared with previous architecture. The pixel-vertex multi-threading enhances the 3-D graphics performance by enabling to compute the per-vertex operations and the per-pixel operations at the same time. By adopting the pixel-vertex multi-threading, 94% of the per-vertex operations are interleaved into the per-pixel operations and enhances 3-D graphics performance in real applications. The logarithmic lighting engine and specialized lighting instruction improve the vertex throughput including transform and OpenGL lighting up to 9.1 Mvertices/s, which is 2.5 times higher performance compared with previous works. The proposed 3-D graphics processor is implemented in 3.3 mm x 3.0 mm using 0.13 mu m CMOS process and it was successfully demonstrated on the system evaluation board.
Publisher
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
Issue Date
2008-11
Language
English
Article Type
Article; Proceedings Paper
Citation

IEEE JOURNAL OF SOLID-STATE CIRCUITS, v.43, no.11, pp.2370 - 2380

ISSN
0018-9200
DOI
10.1109/JSSC.2008.2004525
URI
http://hdl.handle.net/10203/86093
Appears in Collection
EE-Journal Papers(저널논문)
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