DC Field | Value | Language |
---|---|---|
dc.contributor.author | Woo, Jeong-Ho | ko |
dc.contributor.author | Sohn, Ju-Ho | ko |
dc.contributor.author | Kim, Hyejung | ko |
dc.contributor.author | Yoo, Hoi-Jun | ko |
dc.date.accessioned | 2013-03-06T06:17:50Z | - |
dc.date.available | 2013-03-06T06:17:50Z | - |
dc.date.created | 2012-02-06 | - |
dc.date.created | 2012-02-06 | - |
dc.date.issued | 2008-11 | - |
dc.identifier.citation | IEEE JOURNAL OF SOLID-STATE CIRCUITS, v.43, no.11, pp.2370 - 2380 | - |
dc.identifier.issn | 0018-9200 | - |
dc.identifier.uri | http://hdl.handle.net/10203/86093 | - |
dc.description.abstract | A 195 mW, 9.1 Mvertices/s fully programmable 3-D graphics processor is designed and implemented for mobile devices. The mobile unified shader provides programmable per-vertex operations and per-pixel operations in a single hardware and thus, it achieves 35% area and 28% power reduction compared with previous architecture. The pixel-vertex multi-threading enhances the 3-D graphics performance by enabling to compute the per-vertex operations and the per-pixel operations at the same time. By adopting the pixel-vertex multi-threading, 94% of the per-vertex operations are interleaved into the per-pixel operations and enhances 3-D graphics performance in real applications. The logarithmic lighting engine and specialized lighting instruction improve the vertex throughput including transform and OpenGL lighting up to 9.1 Mvertices/s, which is 2.5 times higher performance compared with previous works. The proposed 3-D graphics processor is implemented in 3.3 mm x 3.0 mm using 0.13 mu m CMOS process and it was successfully demonstrated on the system evaluation board. | - |
dc.language | English | - |
dc.publisher | IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC | - |
dc.title | A 195 mW, 9.1 Mvertices/s Fully Programmable. 3-D Graphics Processor for Low-Power Mobile Devices | - |
dc.type | Article | - |
dc.identifier.wosid | 000261311000004 | - |
dc.identifier.scopusid | 2-s2.0-56849126067 | - |
dc.type.rims | ART | - |
dc.citation.volume | 43 | - |
dc.citation.issue | 11 | - |
dc.citation.beginningpage | 2370 | - |
dc.citation.endingpage | 2380 | - |
dc.citation.publicationname | IEEE JOURNAL OF SOLID-STATE CIRCUITS | - |
dc.identifier.doi | 10.1109/JSSC.2008.2004525 | - |
dc.contributor.localauthor | Yoo, Hoi-Jun | - |
dc.contributor.nonIdAuthor | Woo, Jeong-Ho | - |
dc.contributor.nonIdAuthor | Sohn, Ju-Ho | - |
dc.contributor.nonIdAuthor | Kim, Hyejung | - |
dc.type.journalArticle | Article; Proceedings Paper | - |
dc.subject.keywordAuthor | Low power design | - |
dc.subject.keywordAuthor | programmable | - |
dc.subject.keywordAuthor | 3-D graphics | - |
dc.subject.keywordAuthor | unified shader | - |
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