Showing results 1 to 7 of 7
Age-related gait motion transformation based on biomechanical observations Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; Eom, Haegwang; Choi, Byungkuk; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2017, The International Conference on Computer Animation and Social Agent, 2017-05-23 |
Motion recommendation for online character control Cho, Kyungmin; Kim, Chaelin; Park, JungJin; Park, Joonkyu; Noh, Junyong, SIGGRAPH Asia 2021, Association for Computing Machinery (ACM), 2021-12-14 |
Online Avatar Motion Adaptation to Morphologically‐similar Spaces Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, Eurographics 2023, pp.13 - 24, Saarland Informatics Campus (SIC), 2023-05-09 |
Physics-based full-body soccer motion control for dribbling and shooting Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Joseph S.; Noh, Junyong, SIGGRAPH 2019, pp.1, ACM SIGGRAPH, 2019-07-31 |
PopStage: The Generation of Stage Cross-Editing Video based on Spatio-Temporal Matching Lee, DaWon; Noh, Junyong; Yoo, Jung Eun; Cho, Kyungmin; Kim, Bumki; Im, Gyeonghun, SIGGRAPH Asia 2022, Association for Computing Machinery, 2022-12-06 |
Sparse Rig Parameter Optimization for Character Animation Song, Jaewon; Noh, Junyong; Ribera, Roger Blanco I.; Cho, Kyungmin; You mi; J.P. LEWIS; Choi, Byungkuk, Eurographics 2017, pp.85 - 94, Eurographics Association (EG), 2017-04-25 |
Synthesizing Character Animation with Smoothly Decomposed Motion Layers Eom, Haegwang; Noh, Junyong; Jung, Sunjin; Hong, Seokpyo; Choi, Byungkuk; Cho, Kyungmin, Eurographics 2020, Eurographics Association (EG), 2020-05-28 |
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