Showing results 1 to 6 of 6
A geometric approach to animating thin surface features in smoothed particle hydrodynamics water Jang, Taekwon; Noh, Jun-Yong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.26, no.2, pp.161 - 172, 2015-03 |
Multilevel vorticity confinement for water turbulence simulation Jang, Taekwon; Seo, Jaewoo; Bae, Jinhyuk; Kim, Heeyoung; Noh, Junyong, Computer Graphics International 2010, Computer Graphics International, 2010-06-10 |
Realistic paint simulation based on fluidity, diffusion, and absorption You, Mi; Jang, Taekwon; Cha, Seunghoon; Kim, Jihwan; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.24, no.3-4, pp.297 - 306, 2013-05 |
Simulating SPH Fluid with Multi-Level Vorticity Jang, Taekwon; Blanco, Roger; Bae, Jinhyuk; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2011, The International Conference on Computer Animation and Social Agents, 2011-05-26 |
Simulating SPH Fluid with Multi-Level Vorticity Jang, Taekwon; Ribera, Roger Blanco i; Bae, Jinhyuk; Noh, Junyong, The International Journal of Virtual Reality, v.10, no.1, pp.21 - 27, 2011-05 |
Simulating Water Turbulence in Particle Fluids Noh, Junyong; You, Mi; Hwang, Jonghyun; Cha, Seunghoon; Hwang, Huicheol; Jang, Taekwon, Computer Graphics International 2012, Computer Graphics International, 2012-06-14 |
Discover