Multilevel vorticity confinement for water turbulence simulation

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Physically based fluid simulation can provide realism, but simulating water turbulence remains challenging. Recently, there have been much work on gas turbulence, but these algorithms mostly rely on the Kolmogorov theory which is not directly applicable to water turbulence simulation. This paper presents a novel technique for simulating water turbulence. We show that sub-grid turbulence can be created by employing a flow-scale separation technique. We adopted the multi-scale flow separation method to derive a special small-scale equation. Small-scale velocities are then generated and manipulated by the equation. To simulate the turbulence effect, this work employed the vorticity confinement method. By extending the original method to multi-level, we effectively simulate energy cascading effects
Publisher
Computer Graphics International
Issue Date
2010-06-10
Language
English
Citation

Computer Graphics International 2010

ISSN
0178-2789
URI
http://hdl.handle.net/10203/169943
Appears in Collection
GCT-Conference Papers(학술회의논문)
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