Browse "Graduate School of Culture Technology(문화기술대학원)" by Author Cho, Kyungmin

Showing results 1 to 18 of 18

1
Age-related gait motion transformation based on biomechanical observations

Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; Eom, Haegwang; Choi, Byungkuk; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.28, no.3-4, 2017-05

2
Age-related gait motion transformation based on biomechanical observations

Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; Eom, Haegwang; Choi, Byungkuk; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2017, The International Conference on Computer Animation and Social Agent, 2017-05-23

3
METHOD FOR PROVIDING AGE-RELATED GAIT MOTION TRASNFORMATION BASED ON BIOMECHANICAL OBSERVATIONS AND AN APPRATUS USING IT

Noh, Junyong; Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; Eom, Haegwang; Choi, Byung Kuk

4
Motion processing method and apparatus

Noh, Junyong; Eom, Haegwang; Choi, ByungKuk; Cho, Kyungmin; Jung, Sunjin; Hong, Seokpyo

5
Motion Recommendation for Online Character Control

Cho, Kyungmin; Kim, Chaelin; Park, Jungjin; Park, Joonkyu; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.40, no.6, pp.1 - 16, 2021-12

6
Motion recommendation for online character control

Cho, Kyungmin; Kim, Chaelin; Park, JungJin; Park, Joonkyu; Noh, Junyong, SIGGRAPH Asia 2021, Association for Computing Machinery (ACM), 2021-12-14

7
Motion recommendation for online character control = 온라인 캐릭터 제어를 위한 모션 추천 시스템link

Cho, Kyungmin; Noh, Junyong; et al, 한국과학기술원, 2022

8
Online Avatar Motion Adaptation to Morphologically-similar Spaces

Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.2, pp.13 - 24, 2023-05

9
Online Avatar Motion Adaptation to Morphologically‐similar Spaces

Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, Eurographics 2023, pp.13 - 24, Saarland Informatics Campus (SIC), 2023-05-09

10
Physics-based full-body soccer motion control for dribbling and shooting

Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Joseph S.; Noh, Junyong, SIGGRAPH 2019, pp.1, ACM SIGGRAPH, 2019-07-31

11
Physics-based Full-body Soccer Motion Control for Dribbling and Shooting

Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Sung-Yong; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.38, no.4, pp.1 - 12, 2019-07

12
PopStage: The Generation of Stage Cross-Editing Video based on Spatio-Temporal Matching

Lee, DaWon; Noh, Junyong; Yoo, Jung Eun; Cho, Kyungmin; Kim, Bumki; Im, Gyeonghun, SIGGRAPH Asia 2022, Association for Computing Machinery, 2022-12-06

13
PopStage: The Generation of Stage Cross-Editing Video based on Spatio-Temporal Matching

Lee, Dawon; Yoo, Jung Eun; Cho, Kyungmin; Kim, Bumki; Gyeonghun Im; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.41, no.6, pp.1 - 13, 2022-12

14
Recurrent Motion Refiner for Locomotion Stitching

Kim, Haemin; Cho, Kyungmin; Hong, Seokhyeon; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.6, 2023-09

15
Sparse Rig Parameter Optimization for Character Animation

Song, Jaewon; Ribera, Roger Blanco I.; Cho, Kyungmin; You, Mi; Lewis, JP; Choi, Byungkuk; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.36, no.2, pp.85 - 94, 2017-05

16
Sparse Rig Parameter Optimization for Character Animation

Song, Jaewon; Noh, Junyong; Ribera, Roger Blanco I.; Cho, Kyungmin; You mi; J.P. LEWIS; Choi, Byungkuk, Eurographics 2017, pp.85 - 94, Eurographics Association (EG), 2017-04-25

17
Synthesizing Character Animation with Smoothly Decomposed Motion Layers

Eom, Haegwang; Choi, Byungkuk; Cho, Kyungmin; Jung, Sunjin; Hong, Seokpyo; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.39, no.1, pp.595 - 606, 2020-02

18
Synthesizing Character Animation with Smoothly Decomposed Motion Layers

Eom, Haegwang; Noh, Junyong; Jung, Sunjin; Hong, Seokpyo; Choi, Byungkuk; Cho, Kyungmin, Eurographics 2020, Eurographics Association (EG), 2020-05-28

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