In-situ authoring with posture-adaptive haptic rendering algorithm for virtual reality가상 환경 내 사용자 동작 반영 햅틱 치환 알고리즘을 통한 자동 저작 시스템

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The emergence of vibrotactile feedback-embedded hand wearables enables immersive virtual reality(VR) experience. However, the haptic design process still lags behind its visual counterparts in terms of design freedom and scalability. In response, we present an in-situ haptic experience design for hand wearables in VR. Our system supports design freedom by allowing haptic designers to directly draw haptic traces on the hand to author vibrotactile feedback, requiring no controllers during the process. It enables a user-friendly and accessible haptic design process for VR hand interactions. We propose a new concept called phantom grid which enables a posture-adaptive haptic rendering algorithm that creates consistent haptic feedback throughout distinctive hand postures. Moreover, we incorporate multiple phantom sensation techniques to cover haptic feedback over the whole hand. We quantify the perceptual performance of our approach with multiple user studies with qualitative feedback. We also demonstrate applications showing how our method supports an intuitive, empowering, and responsive haptic authoring framework.
Advisors
윤상호researcher
Description
한국과학기술원 :문화기술대학원,
Publisher
한국과학기술원
Issue Date
2023
Identifier
325007
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 문화기술대학원, 2023.8,[iii, 33 p. :]

Keywords

촉각 경험▼a저작 도구▼a햅틱 치환 기법▼a웨어러블 디바이스▼a가상 현실; Haptic Experience▼aAuthoring Tool▼aHaptic Rendering▼aWearables▼aVirtual Reality

URI
http://hdl.handle.net/10203/320572
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=1045760&flag=dissertation
Appears in Collection
GCT-Theses_Master(석사논문)
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