ExpanStick: Augmenting Gamepad Thumbstick using Force at the Limit

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dc.contributor.authorShim, Youngbo Aramko
dc.contributor.authorLee, Sangyoonko
dc.contributor.authorYi, HyeonBeomko
dc.contributor.authorLee, Geehyukko
dc.date.accessioned2023-11-09T05:00:39Z-
dc.date.available2023-11-09T05:00:39Z-
dc.date.created2023-11-09-
dc.date.issued2023-10-13-
dc.identifier.citationThe Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), pp.588 - 610-
dc.identifier.urihttp://hdl.handle.net/10203/314470-
dc.description.abstractWe present ExpanStick, a novel thumbstick that augments video game interaction using the force that the user applies at the physical limit of the gamepad. Gamers frequently manipulate a thumbstick leaning on the limit, or physical boundary around it, either to apply maximum input or to secure physical support, which makes the contact force an easily accessible input channel. The ExpanStick preserves the form factor and usability of the thumbstick, while expanding its input space. We built the ExpanStick and inserted it in a commercial gamepad as a proof-of-concept prototype. Using the prototype, we conducted a design workshop with console gamers to design the ExpanStick game interaction. Through demonstration of the interactions, we found the early use experience with the ExpanStick is positive and well accepted by the game players.-
dc.languageEnglish-
dc.publisherACM-
dc.titleExpanStick: Augmenting Gamepad Thumbstick using Force at the Limit-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.beginningpage588-
dc.citation.endingpage610-
dc.citation.publicationnameThe Annual Symposium on Computer-Human Interaction in Play (CHI PLAY)-
dc.identifier.conferencecountryCN-
dc.identifier.conferencelocationVirtual-
dc.identifier.doi10.1145/3611042-
dc.contributor.localauthorLee, Geehyuk-
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CS-Conference Papers(학술회의논문)
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