Data augmentation for learning to play in text-based games텍스트 게임에서의 일반화를 위한 데이터 증강 연구

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Text-based game is an instance of partially observable environment where the observation and action are in the form of natural language. Generalizing in text-based games serves as a useful stepping-stone towards reinforcement learning (RL) agent with generic linguistic ability. Prior works on generalization in RL often applied data augmentation techniques, but none of them focused on text-based games. We propose a novel data augmentation technique for text-based games, Transition-Matching Permutation, where we identify phrase permutations that match as many transitions in the trajectory data. Applying this technique resulted in the state-of-the-art performance in a procedurally generated TextWorld's Cooking Game benchmark.
Description
한국과학기술원 :김재철AI대학원,
Publisher
한국과학기술원
Issue Date
2022
Identifier
325007
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 김재철AI대학원, 2022.2,[iv, 19 p. :]

Keywords

텍스트 게임▼a자연어 처리▼a강화 학습▼a데이터 증강; Text-based game▼aNatural language processing▼aReinforcement learning▼aData augmentation

URI
http://hdl.handle.net/10203/308176
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=1000343&flag=dissertation
Appears in Collection
AI-Theses_Master(석사논문)
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