In this paper, we propose a novel model to generate a realistic outfielder trajectory. To achieve this, we modeled the perception of the outfielder based on the simplified vision model. Also, to catch the details of human behvaior, we modeled the behavior algorithm based on the result of experimental psychology researches. In the result, we show that the crude perception of the outfielder can generate similar trtajectory that is shown in real world and thus, improve the realism. Unlike previous research, our model can generate various type of trajectory including the trajectory waiting at the landing position of the ball, depending on the accuracy of perecption.