Conceptualizing u-Content Ecosystem in Ubiquitous VR Environments

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In this paper, we propose a concept of u-Content ecosystem in ubiquitous VR environments. We present a definition and features of u-Content ecosystem, and describe its application scenario to interacting with users in ubiquitous VR environments. We also explain the u-Content life-cycle that includes resources, contents production, growth, evolution, reproduction, and destruction.
Publisher
UVR Lab., GIST
Issue Date
2011-07
Language
ENG
Citation

ISUVR 2011, pp.13 - 16

URI
http://hdl.handle.net/10203/171203
Appears in Collection
GCT-Conference Papers(학술회의논문)
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