Browse "Dept. of Industrial Design(산업디자인학과)" by Issue Date 

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Showing results 2121 to 2140 of 2754

2121
A demonstration of conveyor world: Mixed reality game on physically actuated game stage

HONG, JIWOO; Park, Hyung Kun; Lee, Woohun, 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI EA 2017, pp.365 - 368, Association for Computing Machinery, 2017-05-09

2122
Recording and Sharing Non-Visible Information on Body Movement while Skateboarding

Park, Hyung Kun; Yi, HyeonBeom; Lee, Woohun, 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017, pp.2488 - 2492, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2017-05-09

2123
tactoRing: A Skin-Drag Discrete Display

Je, Seungwoo; Rooney, Brendan; Chan, Liwei; Bianchi, Andrea, 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017, pp.3106 - 3114, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2017-05-09

2124
Motion log skateboard: Visualizing pressure distribution of skateboarding

Park, Hyung Kun; Yi, Hyeon Beom; Lee, Woohun, 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI EA 2017, pp.361 - 364, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2017-05-09

2125
냉장고 조명의 균일도 기준 제안

정경아; 석현정, 한국감성과학회 춘계학술대회, 한국감성과학회, 2017-05-12

2126
Do consumers prefer curved monitors? Assessment of preferred curvature and readability performance

Jeong, Kyeong Ah; Han, Jungmin; Na, Nooree; Suk, Hyeon-Jeong, JOURNAL OF INFORMATION DISPLAY, v.18, no.2, pp.67 - 72, 2017-06

2127
Thoughts and tools for crafting colors: Implications from designers' behavior

KIM, Eun Jin; Suk, Hyeon-Jeong, 12th ACM Conference on Designing Interactive Systems, DIS 2017, pp.321 - 331, Association for Computing Machinery, Inc, 2017-06

2128
탁도에 따른 음료의 미각 인지: 20, 30대 소비자를 중심으로

김태수; 최경아; 석현정, 감성과학, v.20, no.2, pp.1 - 8, 2017-06

2129
Paparazzi Method: Probes Study by Family-documentation as an Inside-observer

양해성; 남기영, 2017 한국디자인학회 봄 국제학술대회, 한국디자인학회, 2017-06-03

2130
Research on Needs and Usefulness of Group Persona in the Process of Empirical Design Research

정재환; 남기영, 2017 한국디자인학회 봄 국제학술대회, 한국디자인학회, 2017-06-03

2131
AR 알까기 : 카페에서의 사회적 교류 증진을 돕는 테이블 탑 게임

조형준; 정윤우; 남택진, 한국디자인학회 봄 국제학술대회, 한국디자인학회, 2017-06-03

2132
막걸리 패키지의 투명도에 대한 소비자 감각 변화

김태수; 최경아; 석현정, 한국디자인학회 2017 봄 대학생 디자인 학술발표대회, 한국디자인학회, 2017-06-03

2133
두리누리 - 미취학 아동과 부모 간의 원격 의사소통을 위한 디자인

Reyes Castro, Maria Jose; Saakes, Daniel Pieter; Bae, Seok-Hyung, KSDS 2017 Spring Conference, 한국디자인학회, 2017-06-03

2134
User-Involved Design for Direct Citizen Participation in Policymaking: Adaptive Values, Adaptive Conditions and Common Ground

Kim, Chorong; Kwon, Yeunyoung; Nam, Ki-Young, Design Management Academy Conference, Design Society’s Design Management Special Interest Group (DeMSIG), Design Research Society’s Design Innovation Management Special Interest Group (DIMSIG), 2017-06-08

2135
Designing Intelligent Assistant through User Participations

Lee, Sang-su; Lee, Jaemyung; Lee, Kun-Pyo, DIS '17: Designing Interactive Systems Conference 2017, pp.173 - 177, ACM, 2017-06-10

2136
Designing for Self-Tracking of Emotion and Experience with Tangible Modality

Lee, Kwangyoung; Hong, Hwajung, DIS '17: Designing Interactive Systems Conference 2017, pp.465 - 475, ACM, 2017-06-10

2137
Calm station: An interactive perpetual desk object that reduces digital distractions

Kim, Taewan; Hong, Hwajung; Park, Young-Woo, DIS '17: Designing Interactive Systems Conference 2017, pp.317 - 320, ACM, 2017-06-10

2138
Ori-mandu: Korean Dumpling into Whatever Shape You Want

LEE, BOKYUNG; HONG, JIWOO; Surh, Jaeheung; Saakes, Daniel Pieter, Designing Interactive Systems, pp.929 - 941, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2017-06-11

2139
How and Why I Cheated On My App: User Experience of Cheating Physical Activity Exergame Application

Lee, Yeoreum; Lim, Youn-kyung, Proceedings of the 2017 ACM Conference Publication on DIS'17 Companion (Designing Interactive Systems), pp.138 - 143, Designing Interactive Systems Conference 2017 (DIS 2017), 2017-06-12

2140
Tele-Handwriter: Affective Digital Text Communication Using Physical Handwriting

Son, Oosung; Kim, Chang-Min; Nam, Tek-Jin, 12th ACM SIGCHI Designing Interactive Systems (DIS Companion), pp.325 - 328, Association for Computing Machinery, Inc, 2017-06-12

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