GPU-based real-time soft tissue deformation with cutting and haptic feedback

Cited 101 time in webofscience Cited 0 time in scopus
  • Hit : 626
  • Download : 0
This article describes a series of contributions in the field of real-time simulation of soft tissue biomechanics. These contributions address various requirements for interactive simulation of complex surgical procedures. In particular, this article presents results in the areas of soft tissue deformation, contact modelling, simulation of cutting, and haptic rendering, which are all relevant to a variety of medical interventions. The contributions described in this article share a common underlying model of deformation and rely on GPU implementations to significantly improve computation times. This consistency in the modelling technique and computational approach ensures coherent results as well as efficient, robust and flexible solutions. (C) 2010 Elsevier Ltd. All rights reserved.
Publisher
PERGAMON-ELSEVIER SCIENCE LTD
Issue Date
2010-12
Language
English
Article Type
Review
Keywords

SURGERY SIMULATION; OBJECTS; MODELS

Citation

PROGRESS IN BIOPHYSICS MOLECULAR BIOLOGY, v.103, no.2-3, pp.159 - 168

ISSN
0079-6107
DOI
10.1016/j.pbiomolbio.2010.09.016
URI
http://hdl.handle.net/10203/95124
Appears in Collection
ME-Journal Papers(저널논문)
Files in This Item
There are no files associated with this item.
This item is cited by other documents in WoS
⊙ Detail Information in WoSⓡ Click to see webofscience_button
⊙ Cited 101 items in WoS Click to see citing articles in records_button

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0