Browse "Graduate School of Culture Technology(문화기술대학원)" by Title 

Showing results 901 to 920 of 2443

901
Introducing a current-based interactive plant

Hwang, Sungjae; Lee, Kibeom; Yeo, Woon Seung, ACM SIGGRAPH ASIA 2009 Posters, SIGGRAPH ASIA '09, 2009-12-16

902
Introducing a current-based interactive plant

Hwang, S.; Lee, K.; Yeo, Woon Seung, ACM SIGGRAPH ASIA 2009 POSTERS , v.0, no.0, pp.0 - 0, 2009

903
Introduction of “UbiHome” Testbed

JANG, S; SHIN, C; OH, Y; WOO, Woontack, UbiCNS, 2005-06

904
Introduction to the Issue on Data Science: Machine Learning for Audio Signal Processing

Purwins, Hendrik; Sturm, Bob; Li, Bo; Nam, Juhan; Alwan, Abeer, IEEE JOURNAL OF SELECTED TOPICS IN SIGNAL PROCESSING, v.13, no.2, pp.203 - 205, 2019-05

905
Investigating conformity effect on online platform with pattern recognition method = 패턴 분석을 통한 온라인 플랫폼상 소비자간 동조 효과 검증에 관한 연구link

Kim, Hyung-Jun; 김형준; et al, 한국과학기술원, 2014

906
Investigating cultural uniqueness in theme parks through finding relationships between visual integration of visitor traffics and capacity of service facilities

Hyun, Kyung Hoon; Min, Aram; Kim, Sun Joong; Lee, Ji-Hyun, INTERNATIONAL JOURNAL OF ARCHITECTURAL COMPUTING, v.14, no.3, pp.247 - 254, 2016-09

907
Investigating Display Position of a Head-Fixed Augmented Reality Notification for Dual-task

LEE, HYUNJIN; Woo, Woontack, 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp.584 - 585, IEEE, 2022-03

908
Investigating multimodal congruence in localization for an augmented reality device

Kim, Sungyoung; Okumura, Hiraku; Khiwadkar, Sushrut, ACOUSTICAL SCIENCE AND TECHNOLOGY, v.39, no.4, pp.320 - 322, 2018-07

909
Investigating perceptual tolerance of audio-tactile synchrony

Sato, Rai; Kim, Sungyoung; Marui, Atsushi, 148th Audio Engineering Society International Convention 2020, Audio Engineering Society, 2020-06-04

910
Investigating the affective quality of interactivity by motion feedback in mobile touchscreen user interfaces

Park, Do-Yun; Lee, Ji-Hyun; Kim, Sang-Tae, INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, v.69, no.12, pp.839 - 853, 2011-12

911
Investigating the Affective Quality of Motion in User Interfaces to Improve User Experience

Park, Do-Yun; Lee, Ji-Hyun, Lecture Notes in Computer Science, v.6243, pp.67 - 78, 2010-09

912
Investigating the affective quality of motion in user interfaces to improve user experience

Park, Doyun; Lee, Ji-Hyun, 9th International Conference on Entertainment Computing, ICEC 2010, pp.67 - 78, ICEC, 2010-09-08

913
Investigating the Effects of User Age on Readability

Hyun, K.-H.; Lee, Ji-Hyun; Ihm, H., the 16th International Conference on Human-Computer Interaction, pp.98 - 105, HCII, 2014-06-26

914
Investigating the impact of scenario and interaction fidelity on training experience when designing immersive virtual reality-based construction safety training

Luo, Yanfang; Ahn, Seungjun; Abbas, Ali; Seo, Joonoh; Cha, Seung Hyun; Kim, Jung In, DEVELOPMENTS IN THE BUILT ENVIRONMENT, v.16, pp.1 - 14, 2023-12

915
Investigating Time-Frequency Representations for Audio Feature Extraction in Singing Technique Classification

Yamamoto, Yuya; Nam, Juhan; Terasawa, Hiroko; Hiraga, Yuzuru, 2021 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2021, pp.890 - 896, Institute of Electrical and Electronics Engineers Inc., 2021-12-15

916
Investigating user behavior in 360$\circ$ video watching and its effect on user experience in edited NFOV video = 360도 비디오 시청에 대한 유저의 행동양식 분석 및 NFOV 비디오 편집에 반영했을 때 가지는 효과 탐구link

Yoo, JungEun; Noh, Junyong; et al, 한국과학기술원, 2018

917
Investigation on Vocal Tags and Singer Similarity of K-pop

이종필; 김태형; 금상은; 김근형; 오창현; 남주한, 한국 음향 학회 춘계 학술 대회, 한국음향학회, 2016-05-12

918
IoT 기반 건물 사용자 행동 데이터 측정 예측 시스템 개발

차승현, 2019년도 한국BIM학회 정기학술대회, 한구BIM학회, 2019-06-13

919
IoT 기반 센서 네트워크를 통한 건물 공간별 에너지 효율에 대한 실시간 관리 체계 : 호텔 객실을 중심으로

이정훈; 구충환; 차승현, 2018 한국건설관리학회 정기학술대회, pp.43 - 45, 한국건설관리학회, 2018-11

920
Is any room really OK? the effect of room size and furniture on presence, narrative engagement, and usability during a space-adaptive augmented reality game

Shin, Jae-eun; KIM, HAYUN; Parker, Callum; Kim, Hyung-il; Oh, Seo Young; Woo, Woontack, 18th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2019, pp.135 - 144, Institute of Electrical and Electronics Engineers Inc., 2019-10

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