We present a novel haptic rendering method that translates the vir-tual performer's motions into real-time vibrotactile feedback. Our method characterizes salient motion points from proposing system Motion Salient Triangle to generate haptic parameters to highlight the performer's motions. Here, we employ an entire upper-body hap-tic system that provides vibrotactile feedback on the torso, back, and shoulders. We enable immersive virtual reality (VR) performance experiences by accommodating the performer's motions on top of motion-to-haptic feedback.