Development of an interactive game-based mirror image hand rehabilitation system

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To develop a hand rehabilitation device, the patient-specific heterogeneity of physical ailments must be considered in the design process to provide optimized rehabilitation. In this paper, we suggest a low-cost customized manufacturing process of a hand rehabilitation system. We first extract the length and size of the fingers based on a CMOS camera system. Then, the mechanical components of the rehabilitation system were manufactured using a 3D printer. User safety is guaranteed using a simple operation range control connector mechanism which mechanically locks up when the range of motion of each finger is exceeded for finger extension. We verified the usability of the hand rehabilitation system and applied the system to two custom interactive video games.
Publisher
SPRINGER HEIDELBERG
Issue Date
2019-04
Language
English
Article Type
Article
Citation

INTELLIGENT SERVICE ROBOTICS, v.12, no.2, pp.149 - 157

ISSN
1861-2776
DOI
10.1007/s11370-018-00272-5
URI
http://hdl.handle.net/10203/253949
Appears in Collection
ME-Journal Papers(저널논문)
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