Overlay Design Methodology for virtual environment design within digital games

Cited 0 time in webofscience Cited 0 time in scopus
  • Hit : 118
  • Download : 0
Virtual landscapes in digital games have become more expressive and impressive. However, design methodologies that can efficiently implement them have rarely been developed. In real-world landscape architecture, a design methodology called Overlay Design Methodology has been commonly utilized that allows efficient spatial design by computing the hierarchy and the placement of the environmental resources. In this paper, we investigate how to apply Overlay Design Methodology for the creation of virtual environments within digital gaming contexts. Along with the establishment of the design methodology, we measure the effectiveness of the methodology with protocol analysis and survey to 30 game developers. As we observed, the Overlay Design Methodology doubled the collaboration among team members and reduced unnecessary time in the design process by over 98%.
Publisher
ELSEVIER SCI LTD
Issue Date
2018-10
Language
English
Article Type
Article
Citation

ADVANCED ENGINEERING INFORMATICS, v.38, pp.458 - 473

ISSN
1474-0346
DOI
10.1016/j.aei.2018.08.014
URI
http://hdl.handle.net/10203/248308
Appears in Collection
GCT-Journal Papers(저널논문)
Files in This Item
There are no files associated with this item.

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0