DC Field | Value | Language |
---|---|---|
dc.contributor.author | Kuster, Claudia Plöss | ko |
dc.contributor.author | Ranieri, Nicola | ko |
dc.contributor.author | Bazin, Jean-Charles | ko |
dc.contributor.author | Martin, Tobias | ko |
dc.contributor.author | Laffont, Pierre-Yves | ko |
dc.contributor.author | Popa, Tiberiu | ko |
dc.contributor.author | Gross, Markus | ko |
dc.date.accessioned | 2017-09-08T05:34:35Z | - |
dc.date.available | 2017-09-08T05:34:35Z | - |
dc.date.created | 2017-09-04 | - |
dc.date.created | 2017-09-04 | - |
dc.date.issued | 2016-05-23 | - |
dc.identifier.citation | 29th International Conference on Computer Animation and Social Agents, CASA 2016, pp.89 - 96 | - |
dc.identifier.uri | http://hdl.handle.net/10203/225734 | - |
dc.description.abstract | Telecommunication and video conferencing are an integral part of modern society with implications in many aspects of everyday life. However, compared to a meeting in person, the sense of presence is still limited in electronic communication. In this paper, we present a novel system for life-size 3D telecommunication. It is designed to create an immersive user experience by seamlessly embedding a remote conversation partner into the local environment. To achieve this, users are captured in 3D by hybrid (color+depth) sensors and displayed on a life-size transparent 3D display. We have built two instances of this system in Zurich and Singapore. They form a complete and fully functional prototype enabling bidirectional communication in real-Time over a long distance. We further demonstrate alternative hardware setups, which make our system exible and adaptable to different usage scenarios. | - |
dc.language | English | - |
dc.publisher | Association for Computing Machinery | - |
dc.title | An immersive bidirectional system for life-size 3D communication | - |
dc.type | Conference | - |
dc.identifier.scopusid | 2-s2.0-84986266765 | - |
dc.type.rims | CONF | - |
dc.citation.beginningpage | 89 | - |
dc.citation.endingpage | 96 | - |
dc.citation.publicationname | 29th International Conference on Computer Animation and Social Agents, CASA 2016 | - |
dc.identifier.conferencecountry | SZ | - |
dc.identifier.conferencelocation | Campus BIOTECH, University of Geneva | - |
dc.identifier.doi | 10.1145/2915926.2915931 | - |
dc.contributor.localauthor | Bazin, Jean-Charles | - |
dc.contributor.nonIdAuthor | Kuster, Claudia Plöss | - |
dc.contributor.nonIdAuthor | Ranieri, Nicola | - |
dc.contributor.nonIdAuthor | Martin, Tobias | - |
dc.contributor.nonIdAuthor | Laffont, Pierre-Yves | - |
dc.contributor.nonIdAuthor | Popa, Tiberiu | - |
dc.contributor.nonIdAuthor | Gross, Markus | - |
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