CG Technology for Visual Effects and Computer Animation

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dc.contributor.authorNoh, Junyong-
dc.date.accessioned2013-03-29T09:20:45Z-
dc.date.available2013-03-29T09:20:45Z-
dc.date.created2012-07-06-
dc.date.issued2011-07-
dc.identifier.citationInternational Symposium on Ubiquitous Virtual Reality(ISUVR) 2011, v., no., pp. --
dc.identifier.urihttp://hdl.handle.net/10203/169715-
dc.languageENG-
dc.publisherInternational Symposium on Ubiquitous Virtual Reality-
dc.titleCG Technology for Visual Effects and Computer Animation-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.publicationnameInternational Symposium on Ubiquitous Virtual Reality(ISUVR) 2011-
dc.identifier.conferencecountrySouth Korea-
dc.contributor.localauthorNoh, Junyong-
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GCT-Conference Papers(학술회의논문)
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