Researcher Page

사진
Doh, Young Yim (도영임)
부교수, (문화기술대학원)
Research Area
Game Studies, Cyber Psychology
Co-researchers
    Similar researchers

    Keyword Cloud

    Reload 더보기
    NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
    1
    Growing Up with Cerebral Palsy (CP) and Games: Case Study on the Accessible Gameplay Experiences of the Young Players with CP and Their Families through the Lens of Developmental Task Perspective

    Eum, Karam; Lee, Seyeon; Jo, Minjae; et al, Proceedings of the ACM on Human-Computer Interaction, v.7, 2023-09

    2
    A thematic analysis of bereaved adults' meaning-making experience of loss through playing video games

    Eum, Karam; Doh, Young Yim, FRONTIERS IN PSYCHOLOGY, v.14, 2023-07

    3
    Toward a game literacy program for adults in their 50s and older: changing perceptions through game experiences

    Lee, Seyeon; Shi, Chung-Kon; Doh, Young Yim, EDUCATIONAL GERONTOLOGY, v.49, no.7, pp.619 - 637, 2023-07

    4
    Player-Character Relationship and Game Satisfaction in Narrative Game: Focus on Player Experience of Character Switch in The Last of Us Part II

    Erb, Valerie; Lee, Seyeon; Doh, Young Yim, FRONTIERS IN PSYCHOLOGY, v.12, 2021-09

    5
    The relationship between co-playing and socioemotional status among older-adult game players

    Lee, Seyeon; Shi, Chung-Kon; Doh, Young Yim, ENTERTAINMENT COMPUTING, v.38, 2021-05

    6
    Mobile Game Design Guide to Improve Gaming Experience for the Middle-Aged and Older Adult Population: User-Centered Design Approach

    Lee, Seyeon; Oh, Hyunyoung; Shi, Chung-Kon; et al, JMIR SERIOUS GAMES, v.9, no.2, 2021-04

    7
    Life Review Using a Life Metaphoric Game to Promote Intergenerational Communication

    Lee, S.; Oh, H.; Shi, Chung-Kon; et al, Proceedings of the ACM on Human-Computer Interaction, v.4, no.CSCW2, 2020-10

    8
    The Cyclic Value-Context Reinforcement Model of Problematic Internet Use: Empirical Validation Using a Thematic Analysis of Children's Counseling Data

    Doh, Young Yim; Kim, Bugeun; Lee, Seul; et al, JOURNAL OF MEDICAL INTERNET RESEARCH, v.22, no.7, pp.e17996, 2020-07

    9
    What Types of Happiness Do Korean Adults Pursue?-Comparison of Seven Happiness Types

    Doh, Young Yim; Chung, Ji-Bum, INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, v.17, no.5, 2020-03

    10
    학교 장면에서 교사의 상업용 온라인 게임 활용 의사에 영향을 미치는 요인

    도영임; 김지연, 한국컴퓨터게임학회논문지, v.32, no.4, pp.113 - 124, 2019-12

    11
    플레이어 경험을 통한 게임의 예술성 의미 연구

    김민서; 김미진; 오규환; et al, 한국게임학회 논문지, v.19, no.5, pp.63 - 76, 2019-10

    Load more items
    Loading...

    rss_1.0 rss_2.0 atom_1.0