Browse "ID-Conference Papers(학술회의논문)" by Author Nam, Tek-Jin

Showing results 1 to 60 of 88

1
3D Modeling Interface with Air Spray: Field Study of 3D Model Making and Prototype Development

Jung, Hee-Kyoung; Nam, Tek-Jin; Lee, Ho-sung, Proceedings of Computer Human Interaction, pp.0 - 0, Association for Computing Machinary, 2005-04

2
A Conceptual Framework of Augmented Design

Nam, Tek-Jin, Rigor and Relevance in Design, International Association of Societies of Design Research, 2009-10

3
A Conceptual Model of Interaction Between Humans and Networked Products

Song, J-W; Qin, S; Nam, Tek-Jin, World Conference on Design Research, International Association of Societies of Design Research, 2011-11

4
A method to get rich feedbacks from users in an interview for design concept decision

Hong, Y; Nam, Tek-Jin, 28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010, pp.3907 - 3912, 2010-04-10

5
A Model to Conceptualize Interactivity

Nam, Tek-Jin; Park, Sunyoung; Verlinden, Jouke, IDMME-Virtual Concept 2008, 2008-10

6
A rapid prototyping method for discovering user-driven opportunities for personal informatics: A case study in a domestic environment

Lee, Wonjun; Kim, Sunjun; Lim, Youn-kyung; Oh, Alice Haeyun; Nam, Tek-Jin; Kim, Kee-Eung, 2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010, pp.261 - 266, IEEE, 2010-10-20

7
A Simple Video Tracking Tool for Interactive Product Designers and Artists Using Flash

Yim, Jidong; Park, Jinyung; Nam, Tek-Jin, Virtual Concept 2006, 2006-11

8
An effective prototyping method for delivering interaction design in industrial design education

Nam, Tek-Jin; Gill S, the Proceedings of IDATER 2000 Conference, pp.134 - 139, 2000-08

9
An Industrial Designer’s Perspective on Future Makers

Nam, Tek-Jin; Saakes, Daniel, Critical Alternatives 2015. Workshop: The Future of Making. Where industrial and personal fabrication meet., Aarhus University, 2015-08-18

10
An investigation of multi-user design tools for collaborative 3D modelling

Nam, Tek-Jin, The Proceedings of CSCW98 (Computer Supported Cooperative Working) ACM, pp.420 - 420, Association for Computing Machinary, 1998

11
Augmenting Emotional Interaction Through Physical Movement

Lee, Jonghoon; Nam, Tek-Jin, UIST2006 (User Interface Software and Technology), 2006-11

12
Biosignal sharing for affective connectedness

Min, Hyeryung Christine; Nam, Tek-Jin, 32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014, pp.2191 - 2196, Association for Computing Machinery, 2014-05

13
Bridging Research and Practice in Design: Reflections of the Project on Value Construction with Virtual Possessions

Lee, Moon-Hwan; Nam, Tek-Jin; Lee, Yeoreum; Row, Yea-Kyung; Lim, Youn-kyung; Kim, Da-jung; Seok, Jinmin; et al, 5th International Congress of International Association of Societies of Design Research, IASDR, 2013-08-26

14
CAMY: Applying a pet dog analogy to everyday ubicomp products

Row, Yea-Kyung; Nam, Tek-Jin, 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2014, pp.63 - 74, Association for Computing Machinery, Inc, 2014-09

15
CheekTouch: An affective interaction technique while speaking on the mobile phone

Park, YW; Lim, CY; Nam, Tek-Jin, 28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010, pp.3241 - 3246, 2010-04-10

16
Collaborative design prototyping tool for hardware software integrated information appliances

Nam, Tek-Jin, 2nd International Conference on Virtual Reality, ICVR 2007, pp.504 - 513, Springer, 2007-07-22

17
CollIDE: A Shared 3D Workspace for CAD

Nam, Tek-Jin; Wright, D, The Proceedings of 4th International Conference on Networking Entities NETIES’98, pp.103 - 105, Leeds Metropolitan University, 1998

18
Computer Support for Collabroative Design: Analysis of tools for an integrated collaborative design environment

Nam, Tek-Jin, Program COmmitte of the 5th Asian Design Conference, pp.72 - 72, 2001

19
Creating social value of interactive media installation: Case study of designing Wish Spark

Park, S; Nam, Tek-Jin; Lim, YS, 28th Annual CHI Conference on Human Factors in Computing Systems, pp.2835 - 2840, 2008-04-05

20
Critical understanding of interaction history as a design resource

Lee, Moon-Hwan; Nam, Tek-Jin, 5th International Congress of International Association of Societies of Design Research, IASDR, 2013-08-26

21
Design Method for Sustainable Interaction - Understanding and Applying Unconscious Human Behavior in Design

Shon, M; Nam, Tek-Jin, Rigor and Relevance in Design, International Association of Societies of Design Research, 2009-10

22
Designing an immersive tour experience system for cultural tour sites

Park, Doyun; Nam, Tek-Jin; Shi, Chung-Kon, CHI 2006, pp.1193 - 1198, CHI, 2006-04-25

23
Designing Information Appliances: the evaluation of a design process framework based on a designer-friendly prototyping environment

Nam, Tek-Jin, The Proceedings of Design Research Socety International conference, pp.123 - 123, 2002-09

24
Designing with unconscious human behaviors for eco-friendly interaction

Sohn, Minjung; Nam, Tek-Jin; Lee, Woohun, 27th International Conference Extended Abstracts on Human Factors in Computing Systems, CHI 2009, pp.2651 - 2654, ACM, 2009-04-04

25
Developing tangible interaction and augmented reality in director

Yim, Ji-Dong; Nam, Tek-Jin, CHI '04 extended abstracts on Human factors in computing systems, pp.1541 - 1541, Association for Computing Machinery (ACM), 2004

26
Developing Tangible Interaction and Mixed Reality in Director

Yim, J; Nam, Tek-Jin, Proceedings of Computer Human Interaction 2004, pp.0 - 0, Association for Computing Machinary, 2004

27
Disposition of information entities and adequate level of information presentation in an in-car augmented reality navigation system

Park, KS; Cho, IH; Hong, GB; Nam, Tek-Jin; Park, J; Cho, SI; Joo, IH, Symposium on Human Interface 2007, v.4558 LNCS, no.PART 2, pp.1098 - 1108, 2007-07-22

28
Dynamic design elements for the peripheral interaction of ambient media

Park, Jin-Yung; Nam, Tek-Jin, 28th Annual CHI Conference on Human Factors in Computing Systems, pp.3717 - 3722, 2008-04-05

29
Educational Framework for Interactive Product Prototyping:Case Study of Interaction Design Course

Nam, Tek-Jin, International Design Congress, 2005-11

30
Effect of levels of automation on emotional experience in intelligent products

Lee, MH; Nam, Tek-Jin; Suk, HyeonJeong, 29th Annual CHI Conference on Human Factors in Computing Systems, CHI 2011, pp.2083 - 2088, 2011-05-07

31
Embedding Interactivity into Everyday Products: A Case Study of Designing Interactive Fluorescent Lamp

Kim, H; Lee, Boram; Nam, Tek-Jin; Kim, Bomi; Oh, Joohyun, 5th Annual Conference of Asia Digital Art and Design Association, 2007

32
Emotional interaction through physical movement

Lee, JH; Park, JY; Nam, Tek-Jin, 12th International Conference on Human-Computer Interaction, HCI International 2007, pp.401 - 410, HCI'07, 2007-07-22

33
EventHurdle: supporting designers' exploratory interaction prototyping with gesture-based sensors

Kim, Ju-Whan; Nam, Tek-Jin, 31st Annual CHI Conference on Human Factors in Computing Systems: Changing Perspectives, CHI 2013, pp.267 - 276, ACM, 2013-04-29

34
Exploration on Everyday Objects as an IoT Control Interface

Kim, Changmin; Nam, Tek-Jin, 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing, DIS 2022, pp.1654 - 1668, Association for Computing Machinery, Inc, 2022-06

35
Fragmentation and transition: understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States

Odom, William; Zimmerman, John; Forlizzi, Jodi; Higuera, Ana López; Marchitto, Mauro; Cañas, José; Lim, Youn-kyung; et al, 31st Annual CHI Conference on Human Factors in Computing Systems, CHI 2013, pp.1833 - 1842, ACM, 2013-05

36
Framework of Industrial Design Education for Information Ergonomics: Application of a Novel Prototyping Method into Interaction Design Education

Nam, Tek-Jin; Gill, S, The Program Book of ICSID2001 Educational Seminar, pp.85 - 92, 세계산업디자인협의회, 한국디자인진흥원, 2001

37
G-raffe: An elevating tangible block supporting 2.5-D interaction in a tabletop computing environment

Sim, Jungu; Kim, Changmin; Nam, Seung-Woo; Nam, Tek-Jin, 27th Annual ACM Symposium on User Interface Software and Technology, UIST 2014, pp.87 - 88, ACM SIGCHI and SIGGRAPH, 2014-10

38
HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage Mechanism

Li, Nianlong; Kim, Hanjong; Shen, LuYao; Tian, Feng; Han, Teng; Yang, Xing-Dong; Nam, Tek-Jin, UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, pp.1261 - 12274, ACM, 2020-10-20

39
How do couples use CheekTouch over phone calls?

Park, Young Woo; Bae, Seok-Hyung; Nam, Tek-Jin, 30th ACM Conference on Human Factors in Computing Systems, CHI 2012, pp.763 - 766, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2012-05-07

40
Ideasquares: Utilizing generative text as a source of design inspiration

Yun, Gyeongwon; Cho, Kwangmin; Jeong, Yunwoo; Nam, Tek-Jin, DRS2022: Bilbao, Design Research Society, 2022-06-25

41
Inflatable Mouse: Volume-adjustable mouse with air-pressure-sensitive input and haptic feedback

Kim, Seoktae; Kim, Hyunjung; Lee, Boram; Nam, Tek-Jin; Lee, Woohun, 26th Annual CHI Conference on Human Factors in Computing Systems, CHI 2008, pp.211 - 214, ACM SIGCHI, 2008-04-05

42
Integrating Hardware and Software: Augmented Reality Based Prototyping Method for Digital Products

Nam, Tek-Jin; Lee, Woohun, ACM SIGCHI, pp.956 - 957, ACM, 2003-04

43
Investigating the Possibility of Design Simulation Based On Mixed Reality

Lee, Woohun; Nam, Tek-Jin, Proceedings of the XVth Triennial Congress of the International Ergonomics Association 2003, pp.0 - 0, International Ergonomics Association, 2003-08

44
Investigation into Collaborative Design Environment: Experimental Study on Team Design Activities in a Face-to-Face and a Computer-mediated environment

Nam, Tek-Jin, Case History ICSID '97 The Humane Village Congress, 1997-08-23

45
IoTIZER: A Versatile Mechanical Hijacking Device for Creating Internet of Old Things

Cho, Hyungjun; Kim, Han-Jong; Lee, JiYeon; Kim, Chang-Min; Bae, Jinseong; Nam, Tek-Jin, DIS '21: Designing Interactive Systems Conference 2021, pp.90 - 103, ACM, 2021-06-28

46
Knoby: pet-like interactive door knob

Kim, Yong-Kwan; Row, Yea-Kyung; Nam, Tek-Jin, 30st Annual CHI Conference on Human Factors in Computing Systems, CHI 2012 , pp.1685 - 1690, ACM, 2012-05-09

47
Laughter Blossom: A Prototype of Laughter Interaction Design

Yoon, SungHyuk; Lee, Yong-Ki; Nam, Tek-Jin; Lee, Kun-Pyo, 5th International Congress of International Association of Societies of Design Research, IASDR, 2013-08-30

48
M-Gesture: Geometric gesture authoring framework for multi-device gestures using wearable devices

Kim, Juwhan; Nam, Tek-Jin, 27th Annual ACM Symposium on User Interface Software and Technology, UIST 2014, pp.125 - 126, ACM SIGCHI and SIGGRAPH, 2014-10

49
Mechanism perfboard: An augmented reality environment for linkage mechanism design and fabrication

Jeong, Yunwoo; Kim, Han-Jong; Nam, Tek-Jin, 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, pp.411:1 - 411:11, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2018-04-21

50
MIDAS: A Tangible Interaction and Augmented Reality Authoring Toolkit for Designers

Yim, Ji-Dong; Nam, Tek-Jin, International Design Congress, 2005-11

51
Observations of Team Design Processes and the Impact of Collaborative Technologies

Nam, Tek-Jin; Wright, D, Proceedings of CoDesigning 2000, pp.131 - 136, 2000-09

52
Patina-inspired personalization: Personalizing products with traces of daily use

Lee, Moon-Hwan; SON, OOSUNG; Nam, Tek-Jin, 11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016, pp.251 - 263, Association for Computing Machinery, Inc, 2016-06-08

53
Physical Movement as Design Element to Enhance Emotional Value of A Product

Nam, Tek-Jin; Lee, J; Park, S, IASDR 2007, 2007-11

54
POKE: A New Way of Sharing Emotional Touches During Phone Conversations

Park, Young Woo; Nam, Tek-Jin, CHI '13 Extended Abstracts on Human Factors in Computing Systems, pp.2859 - 2859, ACM Press, 2013-04

55
Poke: emotional touch delivery through an inflatable surface over interpersonal mobile communications

Park, Young-Woo; Hwang, Sung-Jae; Nam, Tek-Jin, ACM Symposium on User Interface Software and Technology, UIST '11 , pp.61 - 62, ACM, 2011-10-17

56
Real-time Remote Participatory Design Workshop: An application of Video Conferencing

Shin, H; Nam, Tek-Jin, Proceedings of Asican Design Conference 2003, pp.0 - 0, Japanese Society of Design Science, 2003-10

57
Recording Augmented Reality Experiences to Capture Design Reviews

Verlinden, Jouke; Horváth, Imre; Nam, Tek-Jin, IDMME-Virtual Concept 2008, 2008-10

58
Role of Touch for Enriching Remote Interpersonal Interactions over Digital Products

Park, Young-Woo; Nam, Tek-Jin, World Conference on Design Research, International Association of Societies of Design Research, 2011-11

59
Roles of 2.5D Interactive Scenario Prototyping in Digital Experience Design Practice and Education

Kim, Han-Jong; Nam, Tek-Jin, International Association of Societies of Design Research, Manchester Metropolitan University, 2019-09-04

60
Shared 3D AR workspace for geographically distributed designers

Nam, Tek-Jin; Sakong, Kyung, International Design Congress, 2005

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