A face sculpturing robot system has been developed that obtains the 3D contour of a person's face using projection type multislit beam topography, so that the person feels comfortable and can remain still while being measured. The facial features of the person are extracted from the contour of the face using a model face. All the facial features are defined a priori for the model face. Then, the recognized face data is affine transformed at the feature level to show different facial expressions. From the transformed data, a robot program sculpturing the person's face is automatically generated with different cutting conditions for individual features. The face sculpturing robot system conveys the concept of CAD/CAM integration to the public effectively in the friendly context of sculpturing a human face.