A METHOD OF 3D OBJECT RECONSTRUCTION FROM A SERIES OF CROSS-SECTIONAL IMAGES

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This paper addresses a method for constructing surface representation of 3D structures from a sequence of cross-sectional images. Firstly, we propose cell-boundary representation, which is a generalization of PVP method proposed by Yun and Park [18], and develop an efficient surface construction algorithm from a cell-boundary. Cell-boundary consists of a set of boundary cells with their 1-voxel configurations, and can compactly describe binary volumetric data. Secondly, to produce external surface from the cell-boundary representation, we define 19 modeling primitives (MP) including volumetric, planar and linear groups. Surface polygons are created from those modeling primitives using a simple table look-up operation. Since a cell-boundary can be obtained using only topological information of neighboring voxels, there is no ambiguity in determining modeling primitives which may arise in PVP method. Since our algorithm has data locality and is very simple to implement, it is very appropriate for parallel processing.
Publisher
IEICE-INST ELECTRON INFO COMMUN ENG
Issue Date
1994-09
Language
English
Article Type
Article
Citation

IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, v.E77D, no.9, pp.996 - 1004

ISSN
0916-8532
URI
http://hdl.handle.net/10203/66067
Appears in Collection
EE-Journal Papers(저널논문)
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