A low-power 3-D rendering engine with two texture units and 29-Mb embedded DRAM for 3G multimedia terminals

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dc.contributor.authorWoo, RCko
dc.contributor.authorChoi, SDko
dc.contributor.authorSohn, JHko
dc.contributor.authorSong, SJko
dc.contributor.authorBae, YDko
dc.contributor.authorYoo, Hoi-Junko
dc.date.accessioned2008-07-22T05:02:08Z-
dc.date.available2008-07-22T05:02:08Z-
dc.date.created2012-02-06-
dc.date.created2012-02-06-
dc.date.issued2004-07-
dc.identifier.citationIEEE JOURNAL OF SOLID-STATE CIRCUITS, v.39, pp.1101 - 1109-
dc.identifier.issn0018-9200-
dc.identifier.urihttp://hdl.handle.net/10203/6249-
dc.description.abstractA low-power three-dimensional (3-D) rendering engine with two texture units and 29-Mb embedded DRAM is designed and integrated into an LSI for mobile third-generation (3G) multimedia terminals. Bilinear MIPMAP texture-mapped 3-D graphics can be realized with the help of low-power pipeline structure, optimization of datapath, extensive clock gating, texture address alignment, and the distributed activation of embedded DRAM. The scalable performance reaches up to 100 Mpixels/s and 400 Mtexels/s at 50 MHz. The chip is implemented with 0.16-mum pure DRAM process to reduce the fabrication cost of the embedded-DRAM chip. The logic with DRAM takes 46 mm(2) and consumes 140 mW at 33-MHz operation, respectively. The 3-D graphics images are successfully demonstrated by using the fabricated chip on the prototype PDA board.-
dc.languageEnglish-
dc.language.isoen_USen
dc.publisherIEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC-
dc.titleA low-power 3-D rendering engine with two texture units and 29-Mb embedded DRAM for 3G multimedia terminals-
dc.typeArticle-
dc.identifier.wosid000222279700013-
dc.identifier.scopusid2-s2.0-3042786045-
dc.type.rimsART-
dc.citation.volume39-
dc.citation.beginningpage1101-
dc.citation.endingpage1109-
dc.citation.publicationnameIEEE JOURNAL OF SOLID-STATE CIRCUITS-
dc.identifier.doi10.1109/JSSC.2004.829406-
dc.embargo.liftdate9999-12-31-
dc.embargo.terms9999-12-31-
dc.contributor.localauthorYoo, Hoi-Jun-
dc.contributor.nonIdAuthorWoo, RC-
dc.contributor.nonIdAuthorChoi, SD-
dc.contributor.nonIdAuthorSohn, JH-
dc.contributor.nonIdAuthorSong, SJ-
dc.contributor.nonIdAuthorBae, YD-
dc.type.journalArticleArticle; Proceedings Paper-
dc.subject.keywordAuthorembedded DRAM-
dc.subject.keywordAuthorlow power-
dc.subject.keywordAuthormobile application-
dc.subject.keywordAuthorPDA-
dc.subject.keywordAuthorportable-
dc.subject.keywordAuthortexture mapping-
dc.subject.keywordAuthor3-D graphics rendering-
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