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Results 1-2 of 2 (Search time: 0.008 seconds).

NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
1
Is any room really OK? the effect of room size and furniture on presence, narrative engagement, and usability during a space-adaptive augmented reality game

Shin, Jae-eun; KIM, HAYUN; Parker, Callum; Kim, Hyung-il; Oh, Seo Young; Woo, Woontack, 18th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2019, pp.135 - 144, Institute of Electrical and Electronics Engineers Inc., 2019-10

2
The Effects of Device and Spatial Layout on Social Presence During a Dynamic Remote Collaboration Task in Mixed Reality

Shin, Jae-eun; Yoon, Boram; Kim, Dooyoung; Kim, Hyung-il; Woo, Woontack, 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp.394 - 403, IEEE, 2022-10-19

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