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Results 1-5 of 5 (Search time: 0.006 seconds).

NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
1
It's More than Just Sharing Game Play Videos! Understanding User Motives in Mobile Game Social Media

Kim, Hayun; LEBOGANG WAME, MOLEFI; Kim, Auk; Woo, Woon-Tack; Segev, Aviv; Lee, Uichin, ACM Conference on Human Factors in Computing Systems, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2017-05-06

2
Wearable AR platform for K-culture time machine

Kim, Eunseok; Kim, Jungi; Kim, Kihong; Hong, Seungmo; Lee, Jongwon; Park, Noh-Young; Park, Hyerim; Kim, Hayun; Kim, Jungwha; Woo, Woon-Tack, 5th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCI 2017, pp.358 - 370, Springer Verlag, 2017-07-09

3
K-Culture Time Machine: A Mobile AR Experience Platform for Korean Cultural Heritage Sites

Park, Hyerim; Woo, Woon-Tack; Kim, Junki; Shin, Jae-eun; Kim, Eunseok; Kim, Hayun; Kim, Kihong, International Conference on Human Interface and the Management of Information, Springer, Cham, 2018-07-15

4
Authoring Personal Interpretation in a 3D Virtual Heritage Site to Enhance Visitor Engagement

Kim, Hayun; Bang, Sunyoung; Woo, Woon-Tack, 3rd Digital Heritage International Congress (DigitalHERITAGE) / 24th International Conference on Virtual Systems and Multimedia (VSMM), pp.51 - 58, IEEE, 2018-10-26

5
BoostHand : Distance-free Object Manipulation System with Switchable Non-linear Mapping for Augmented Reality Classrooms

Jung, Whie; Cho, Woojin; Kim, Hayun; Woo, Woon-Tack, 16th IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp.321 - 325, IEEE Computer Society Visualization and Graphics Technical Committee, 2017-10-09

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