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Results 1-6 of 6 (Search time: 0.007 seconds).

NO Title, Author(s) (Publication Title, Volume Issue, Page, Issue Date)
1
A procedural flow generation method using coordinate transformation

Noh, Junyong; Kang, Jihyung; Seo, Jaewoo; Park, Jinho, Computer Graphics International 2012, Computer Graphics International, 2012-06-14

2
Rigging Transfer

Seo, Jaewoo; Kim, Younghui; Wi, Daehyeon; Seol, Yeongho; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2010, The International Conference on Computer Animation and Social Agent, 2010-05-31

3
Pose Space Editing of Blendshape Based Facial Animation

Seol, Yeongho; Lewis, J.P.; Kim, Paul Hyunjin; Seo, Jaewoo; Noh, Junyong, The CGI Workshop on VFX, Animation, and Stereo Movies, 2011, CGI, 2011-06-12

4
Multilevel vorticity confinement for water turbulence simulation

Jang, Taekwon; Seo, Jaewoo; Bae, Jinhyuk; Kim, Heeyoung; Noh, Junyong, Computer Graphics International 2010, Computer Graphics International, 2010-06-10

5
Artist Friendly Facial Animation Retargeting

Seol, Yeongho; Lewis, J.P.; Kim, Paul Hyunjin; Seo, Jaewoo; Noh, Junyong, SIGGRAPH ASIA 2011, ACM SIGGRAPH Symposium on Computer Animation, 2011-12-12

6
Compression and Direct Manipulation of Complex Blendshape Models

Seo, Jaewoo; Lewis, J.P.; Irving, Geoffrey; Noh, Junyong, SIGGRAPH ASIA 2011, ACM SIGGRAPH Symposium on Computer Animation, 2011-12-12

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