Browse "GCT-Conference Papers(학술회의논문)" by Author Choi, Byungkuk

Showing results 5 to 10 of 10

5
Extended Spatial Keyframing for Complex Character Animation

Choi, Byungkuk; You, Mi; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2008, The International Conference on Computer Animation and Social Agents, 2008-09-01

6
Interactive rigging

Bang, Seungbae; Choi, Byungkuk; Ribera, Roger Blanco I.; Kim, Meekyoung; Lee, Sung-Hee; Noh, Junyong, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015, ACM SIGGRAPH, 2015-08

7
SketchiMo: Sketch-based Motion Editing for Articulated Characters

Choi, Byungkuk; Noh, Junyong; Ribera, Roger Blanco I.; Lewis, J. P.; Seol, Yeong Ho; Hong, Seokpyo; Eom, Haegwang; et al, SIGGRAPH 2016, ACM SIGGRAPH, 2016-07-28

8
Sparse Rig Parameter Optimization for Character Animation

Song, Jaewon; Noh, Junyong; Ribera, Roger Blanco I.; Cho, Kyungmin; You mi; J.P. LEWIS; Choi, Byungkuk, Eurographics 2017, pp.85 - 94, Eurographics Association (EG), 2017-04-25

9
Synthesizing Character Animation with Smoothly Decomposed Motion Layers

Eom, Haegwang; Noh, Junyong; Jung, Sunjin; Hong, Seokpyo; Choi, Byungkuk; Cho, Kyungmin, Eurographics 2020, Eurographics Association (EG), 2020-05-28

10
Toon Rendering of Water Animation

Noh, Junyong; You, Mi; Park, Jinho; Choi, Byungkuk, Pacific Graphics 2009, Pacific Graphics, 2009-10-07

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