Browse "GCT-Conference Papers(학술회의논문)" by Author Doh, Young Yim

Showing results 1 to 11 of 11

1
A Conceptual Framework for Augmented Smart Coach based on Quantified Holistic Self

Yoon, Hyoseok; Doh, Young Yim; Yi, Mun Yong; Woo, Woon-Tack, 2nd International Conference on Distributed, Ambient and Pervasive Interactions, HCI International, 2014-06

2
AR Petite Theater: Augmented reality storybook for supporting children's empathy behavior

Gil, Kyungwon; Rhim, Jimin; Ha, TaeJin; Doh, Young Yim; Woo, Woontack, 13th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2014, pp.13 - 20, IEEE Computer Society Visualization and Graphics Technical Committee, 2014-09

3
Classy Trash Monster: An Educational Game for Teaching Machine Learning to Non-major Students

Bae, Joonhyung; Eum, Karam; Kwon, Haram; Lee, Seolhee; Nam, Juhan; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-01

4
Discovery of smartphone user group profiling based on user’s motivations and usage behaviors through focus group interviews

Rhim, Jimin; Lee, Seul; Doh, Young Yim, 8th International Conference on Cross-Cultural Design, CCD 2016 and Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016, pp.426 - 435, Springer Verlag, 2016-07

5
Evoker: Narrative-based Facial Expression Game for Emotional Development of Adolescents

Hong, Seokhyeon; Choi, Yeonsoo; Sung, Youjin; Jin, Yurhee; Doh, Young Yim; Lee, Jeongmi, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05

6
How the Death-themed Game Spiritfarer Can Help Players Cope with the Loss of a Loved One

Eum, Karam; Erb, Valérie; Lin, Subin; Wang, Sungpil; Doh, Young Yim, CHI '21: CHI Conference on Human Factors in Computing Systems, ACM, 2021-05-08

7
iSpy: RFID-Driven Language Learning Toy Integrating Living Environment

Lee, Suhwa; Doh, Young Yim, 31st Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2013, pp.697 - 702, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2013-04

8
Life Review Using a Life Metaphoric Game to Promote Intergenerational Communication

Lee, Seyeon; Oh, Hyunyoung; Shi, Chung-Kon; Doh, Young Yim, The 23rd ACM Conference on Computer-Supported Cooperative Work and Social Computing, CSCW 2020, Association for Computing Machinery, 2020-10-20

9
Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NERO

Erb, Valérie; Kim, Haesoo; Chibisova, Tatiana; Lee, Jeongmi; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05

10
Seung-ee and Kkaebi: A VR-Mobile Cross Platform Game based on Co-Presence for a Balanced Immersive Experience

Kim, Jinwook; Koh, Pooseung; Kang, Seokjun; Jang, Hyunyoung; Lee, Jeongmi; Nam, Juhan; Doh, Young Yim, CHI PLAY '22: The Annual Symposium on Computer-Human Interaction in Play, pp.273 - 278, ACM, 2022-11-02

11
The Melody of the Mysterious Stones: A VR Mindfulness Game Using Sound Spatialization

Kim, Haven; Choi, Jaeran; Doh, Young Yim; Nam, Juhan, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-03

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