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Manco, Ilaria; Weck, Benno; Doh, Seungheon; Won, Minz; Zhang, Yixiao; Bogdanov, Dmitry; Wu, Yusong; Chen, Ke; Tovstogan, Philip; Benetos, Emmanouil; Quinton, Elio; Fazekas, Geroge; Nam, Juhan, Workshop on Machine Learning for Audio, Neural Information Processing Systems (NeurIPS), 2023-12-16
Tan, Vanessa Hinayon; Nam, Junghyun; Noh, Junyong; Nam, Juhan, The 16th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, SIGGRAPH Asia 2023, 2023-12-13
Jang, Deok Kyeong; Ye, Yuting; Won, Jungdam; Lee, Sung-Hee, The 16th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, 2023-12-12
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양소영; 윤상호, 한국햅틱스학술대회, 2023-11-22
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Libao, Emmanuel Ian; Lee, Myeongjin; Kim, Sumin; Lee, Sung-Hee, MIG '23: The 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, 2023-11-15
WeARHand: Head-worn, RGB-D camera-based, bare-hand user interface with visually enhanced depth perception Ha, TaeJin; Feiner, Steven; Woo, Woontack, 13th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2014, pp.219 - 228, IEEE Computer Society Visualization and Graphics Technical Committee, 2014-09 |
Trajectory-free reactive stepping of physics-based character using momentum control Lee, Sukwon; Choi, Hyunchul; Jin, Taeil; Lee, Sung-Hee, 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, SCA 2015, pp.202, ACM Special Interest Group on Computer Graphics and Interactive Techniques (SIGGRAPH), 2015-08 |
H-treasure hunt: A location and object-based serious game for cultural heritage learning at a historic site Kim, Hayun; An, Sungeun; Keum, Sangeun; Woo, Woontack, 2nd International Conference on Learning and Collaboration Technologies, LCT 2015 Held as Part of 17th International Conference on Human-Computer Interaction, HCI International 2015, pp.561 - 572, Springer Verlag, 2015-08 |
Altruism in games: Helping others help themselves Kang, Ah Reum; Kim, Hana; Woo, Jiyoung; Park, Juyong; Kim, Huy Kang, 2014 13th Annual Workshop on Network and Systems Support for Games, NetGames 2014, IEEE Computer Society, 2014-12 |
Influence of Cross-Modal Correspondence Between Auditory and Visual Stimuli on Vection Perception in Virtual Reality Kim, Jinwook; Lee, Jihyeon; Kim, Yee Joon; Lee, Jeongmi, 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 2023-10-18 |
Comparison of Virtual Reality Teleportation Targeting Method Performance Depending on the Teleport Distance Lee, Jihyeon; Kim, Jinwook; Lee, Jeongmi, 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 2023-10-19 |
Effects of Reward Schedule and Avatar Visibility on Joint Agency during VR Collaboration Lee, Seung Un; Kim, Jinwook; Lee, Jeongmi, 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 2023-10-17 |
Sense of Convergence: Exploring the Artistic Potential of Cross-modal Sensory Transfer in Virtual Reality Hwang, Eugene; Bae, Joonhyung; Kim, Wonil; Nam, Juhan; Lee, Jeongmi, 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 2023-10-18 |
Exploring Factors of VR-based Wheelchair Simulation for Reducing Implicit Bias Jang, Hyuckjin; Lee, Jeongmi, 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 2023-10-18 |
AR Petite Theater: Augmented reality storybook for supporting children's empathy behavior Gil, Kyungwon; Rhim, Jimin; Ha, TaeJin; Doh, Young Yim; Woo, Woontack, 13th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2014, pp.13 - 20, IEEE Computer Society Visualization and Graphics Technical Committee, 2014-09 |
Video-based object recognition using novel set-of-sets representations Liu, Yang; Jang, Youngkyoon; Woo, Woontack; Kim, Tae-Kyun, 2014 IEEE Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2014, pp.533 - 540, IEEE Computer Society and the Computer Vision Foundation (CVF), 2014-06 |
국내 산업관광 활성화를 위한 린 서비스 디자인 및 지속가능한 운영방식 구축 연구 염주선; 이지현; Hung, Yu-Hsiu, 한국문화예술경영학회 2023년 하계학술대회, pp.1 - 17, 한국문화예술경영학회, 2023-08-25 |
Discovery of smartphone user group profiling based on user’s motivations and usage behaviors through focus group interviews Rhim, Jimin; Lee, Seul; Doh, Young Yim, 8th International Conference on Cross-Cultural Design, CCD 2016 and Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016, pp.426 - 435, Springer Verlag, 2016-07 |
Rise and fall of online game groups: Common findings on two different games Kang, Ah Reum; Lee, Jina; Park, Juyong; Kim, Huy Kang, 24th International Conference on World Wide Web, WWW 2015, pp.1079 - 1084, International World Wide Web Conference Committee, 2015-05 |
Metadata schema for context-aware augmented reality applications in cultural heritage domain Kim, EunSeok; Kim, Jungwha; Woo, Woontack, 2nd Digital Heritage International Congress: Analysis and Interpretation - Theory, Methodologies, Preservation and Standards - Digital Heritage Projects and Applications, Digital Heritage 2015, pp.283 - 290, Institute of Electrical and Electronics Engineers Inc., 2015-09 |
OzCHI 2016 workshop proposal: The first international workshop on mixed and augmented reality innovations (MARI) Kiyokawa, Kiyoshi; Saito, Hideo; Thomas, Bruce; Woo, Woontack, 28th Australian Computer-Human Interaction Conference, OzCHI 2016, pp.666 - 667, Association for Computing Machinery, Inc, 2016-11 |
스마트시티 교통을 위한 POI(Point Of Interest) 유동 인구 데이터 기반의 방문수요 분석 홍윤재; 이기쁨; 이주현; 양효준; 이지현, KCC 2023, pp.229 - 231, 한국정보과학회, 2023-06-20 |
가상 컨퍼런스 속 시계열 행동데이터 기반의 동적 커뮤니티 검출: 컨퍼런스 내 사회적 커뮤니티의 발생과 성장 표현; 이기쁨; 김가령; 이주현; 윤지영; 이지현, KCC 2023, pp.1413 - 1415, 한국정보과학회, 2023-06-20 |
Sound Environment Control Using an Immersive Audio System — Advancing Sound Experiences for Creators and Listeners Using Active Field Control Hashimoto, Dai; Miyazaki, Hideo; Bakker, Ron; Kim, Sungyoung, 2023 AES International Conference on Spatial and Immersive Audio, Audio Engineering Society, 2023-08-24 |
Network science and narratives: Basic model and application to victor Hugo’s les Misérables Min, Semi; Park, Juyong, 7th Workshop on Complex Networks CompleNet, 2016, pp.257 - 265, Springer Verlag, 2016-03 |
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