181 | A Unified Handling of Immiscible and Miscible Fluids Park, Jinho; Kim, Younghwi; Wi, Daehyeon; Kang, Nahyup; Shin, Sung Yong; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2008, The International Conference on Computer Animation and Social Agents, 2008-09-01 |
182 | A usability study of multimodal input in an augmented reality environment Lee, Minkyung; Billinghurst, Mark; Baek, Woonhyuk; Green, Richard; Woo, Woontack, VIRTUAL REALITY, v.17, no.4, pp.293 - 305, 2013-11 |
183 | A user study on content-based visual music thumbnailing = 콘텐츠 기반 음악 썸네일링 시각화에 관한 사용자 연구link Kim, Taewan; Nam, Juhan; et al, 한국과학기술원, 2020 |
184 | A User Survey on: How to Deal with Conflicts Resulting from Individual Input Devices in Context-Aware Environments? Otto, F.; Shin, C.; WOO, Woontack; A.Schmidt, Advances In Pervasive Computing 2006 , pp.65 - 68, 2006-05 |
185 | A User-Oriented Approach to Space-Adaptive Augmentation Shin, Jae-eun; Yoon, Boram; Kim, Dooyoung; Woo, Woontack, CHI '21: CHI Conference on Human Factors in Computing Systems, ACM, 2021-05-06 |
186 | A user-specific activity pattern generation framework for evidence-based ABW planning Hoon, Jae; Cha, Seung Hyun, BUILDING AND ENVIRONMENT, v.189, 2021-02 |
187 | A Virtual Reality Platform for the 3D Representation of Seokguram Temple Park, Jinho; Muhammad, Tufail; Kim, Jisoo; Lee, Ji-Hyun, Digital Heritage 2015, pp.409 - 410, Digital Heritage, 2015-10-01 |
188 | A Web Design Modeling System to Improve Communication between Web Designers and Programmers Lee Ji Hyun; Kuo Hui Lu, 디자인학연구, v.20, no.2, pp.53 - 64, 2007-02 |
189 | A Web-based 3D System for Home Design Chong, Anthony; Lee, Ji-Hyun; Park, Jieun, Lecture Notes in Computer Science, v.5615, pp.29 - 38, 2009-07 |
190 | A web-based 3D system for home design Chong, A.; Lee, Ji-Hyun; Park, J., 5th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2009. Held as Part of HCI International 2009, pp.29 - 38, HCI, 2009-07-19 |
191 | (A) bayesian learning model for measuring social influence = 사회적 영향력 측정을 위한 베이지안 학습 모델 : 트위터에서의 음악 전파 과정을 중심으로link Go, Geon Hyeok; 고건혁; Kim, Minki; 김민기; et al, 한국과학기술원, 2016 |
192 | (A) computational approach to the analysis of electronic dance music and DJ mixes = 전자 댄스 음악 및 DJ 믹스 분석에 대한 전산적 접근link Kim, Taejun; 김태준; et al, 한국과학기술원, 2024 |
193 | (A) computational evaluation framework for singable lyric translation = 노래 가능한 가사 번역을 위한 자동 평가 프레임워크link Kim, Haven; 김헤이븐; et al, 한국과학기술원, 2023 |
194 | (A) design of a cross-media 3.0 production model with a bridged narrative. = 연결형 내러티브 구조를 가진 크로스미디어 3.0 제작모델 디자인link Ha, Si-Nae; 하시내; et al, 한국과학기술원, 2011 |
195 | (A) natural language processing approach to quantitative measurement of symbolic melodic similarity = 멜로디 유사성의 정량적 측정: 자연어 처리 기법을 중심으로link Park, Saebyul; Nam, Juhan; 남주한; Kim, Jeounghoon; et al, 한국과학기술원, 2023 |
196 | (A) new online ad model for UGC based on qualitative social tagging = 정성적 소셜태깅 기반의 새로운 UGC 광고 모델link Shin, Seung-Eui; 신승의; et al, 한국과학기술원, 2009 |
197 | (A) proposal of gesture-based input method for VR rhythm game = VR 리듬게임을 위한 제스처 기반 입력 기법 제안link Moon, JaeHoon; Doh, Young Yim; et al, 한국과학기술원, 2020 |
198 | (A) psychological network based SEM of suicide risk = 자살 위험에 대한 심리 네트워크 기반 구조방정식 모델링(SEM)link Jang, Sunna; 장선아; et al, 한국과학기술원, 2024 |
199 | (A) qualitative method to find influencers using similarity-based approach in the blogosphere = 블로거의 영향력 분석을 위한 유사도 기반 정량화 모델에 관한 연구link Moon, Eun-Young; 문은영; et al, 한국과학기술원, 2010 |
200 | (A) scene graph-based facing-formation seat matching method for generating a collaboration space between heterogeneous spaces = 이질적인 공간 간의 협업 공간을 만들기 위한 장면 그래프 기반의 대면 좌석 매칭 방식link Kim, Seonji; Woo, Woontack; et al, 한국과학기술원, 2023 |