361 | InCEPTIO: Vesica Piscis as a Receptacle for Metallic Ratios = InCEPTIO : 메탈릭 비율을 위한 리셉터클로서의 베시카 파이시스 연구link Urvashi, Dwivedi; 이지현; Lee, Ji-Hyun; 이정미; et al, 한국과학기술원, 2021 |
362 | Emotion classification and analysis of expressive performances in classical piano music = 클래식 피아노 음악에서 표현적 연주의 감정 분류와 분석link Kim, Yoojin; Nam, Juhan; et al, 한국과학기술원, 2021 |
363 | Retrieval for footsteps sound assets and auto-triggering of humanoid character footsteps in in-game cutscenes = 인게임 컷신에서의 인간형 캐릭터 발걸음 사운드 에셋 검색 및 오토트리거링link Bae, Joonhyung; Nam, Juhan; et al, 한국과학기술원, 2021 |
364 | Musical word embedding for natural language based music annotation and retrieval = 자연어 기반 음악 주석과 검색을 위한 음악적 워드 임베딩link Doh, SeungHeon; Nam, Juhan; et al, 한국과학기술원, 2021 |
365 | Estimating position of visual displays through user behavior analysis = 사용자 행동 분석을 통한 시각 디스플레이의 위치 추정link Hong, Minki; Nam, Juhan; et al, 한국과학기술원, 2021 |
366 | PocketVAE: a two step model for groove generation and control = PocketVAE: 두 단계 접근을 이용한 그루브 생성 및 제어 모델link Lee, Kyung Yun; Nam, Juhan; et al, 한국과학기술원, 2021 |
367 | (The) acquisition and application of ecological wisdom for space planning: in the case of Korean traditional gardenslink Min, Deedee Aram; Lee, Ji-Hyun; 이지현; Lee, Won Jae; et al, 2021 |
368 | Neural based image metamorphosislink Park, Sanghun; Noh, Junyong; et al, 2021 |
369 | Estimating physical properties of contact objects in multi-touch interaction: focusing on art-related applicationslink Hong, Sanghwa; Nam, Juhan; et al, 2021 |
370 | Perceptual features of motion style frameworkslink Kim, Hye Ji; Lee, Sung-Hee; et al, 2021 |
371 | Semantic analysis and applications of vocal characteristics in music using deep learninglink Kim, Keunhyuoung; Nam, Juhan; et al, 2021 |
372 | Middle-aged and older adults’digital game experience and perception change: connecting generations through game playlink Lee, Seyeon; Shi, Chung-Kon; 시정곤; Doh, Young Yim; et al, 2021 |
373 | Modeling user performance in moving-target acquisition tasks with input latencylink Lee, Injung; Nam, Juhan; et al, 2021 |
374 | Cognitive and emotional processing of suspenseful narrative experience: The effect of uncertainty and repeated exposurelink Chun, Chang Ui; Shi, Chungkon; 시정곤; Park, Byungho; et al, 2021 |
375 | Neural Crossbreed: Neural Based Image Metamorphosis Park, Sanghun; Seo, Kwanggun; Noh, Junyong, SIGGRAPH Asia 2020, pp.1 - 15, Association for Computing Machinery, Inc, 2020-12-12 |
376 | A Mixed Reality Telepresence System for Dissimilar Spaces Using Full-Body Avatar Yoon, Leonard; Yang, Dongseok; Chung, Choongho; Lee, Sung-Hee, SIGGRAPH Asia 2020 XR - International Conference on Computer Graphics and Interactive Techniques, SA 2020, Association for Computing Machinery, Inc, 2020-12-04 |
377 | Neural Crossbreed: Neural Based Image Metamorphosis Park, Sanghun; Seo, Kwanggyoon; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.39, no.6, pp.1 - 15, 2020-12 |
378 | Color reproduction in virtual lip makeup using a convolutional neural network Kim, Meereh Candice; Lee, Ji-Hyun, COLOR RESEARCH AND APPLICATION, v.45, no.6, pp.1190 - 1201, 2020-12 |
379 | Effects of Interior Color Schemes on Emotion, Task Performance, and Heart Rate in Immersive Virtual Environments Cha, Seung Hyun; Zhang, Shaojie; Kim, Tae Wan, JOURNAL OF INTERIOR DESIGN, v.45, no.4, pp.51 - 65, 2020-12 |
380 | The effectiveness of HMD-based virtual environments through 3D camera for hotel room tour Kim, Ki Han; CHA, SEUNG HYUN, The 8th International Conference on Construction Engineering and Project Management (ICCEPM 2020), The Hong Kong Polytechnic University, 2020-12 |