Showing results 201 to 220 of 2441
How do visitors perceive the significance of tangible cultural heritage through a 3D reconstructed immersive visual experience at the Seokguram Grotto, South Korea? Tufail, Muhammad; Park, Jinho; Kim, Hwang; Kim, Sangheon; Kim, KwanMyung; Lee, Ji-Hyun, JOURNAL OF HERITAGE TOURISM, v.17, no.4, pp.409 - 430, 2022-07 |
Architectural Design in Metaverse Case Study Rhee, Jee Heon; Cha, Seung Hyun, Journal of the Architectural Institute of Korea, v.38, no.7, pp.69 - 80, 2022-07 |
NeuralTailor: Reconstructing Sewing Pattern Structures from 3D Point Clouds of Garments Korosteleva, Maria; Lee, Sung-Hee, ACM TRANSACTIONS ON GRAPHICS, v.41, no.4, 2022-07 |
Improving User-Centered Interface for Smart Mirror as a Product-Service System Design Yum, Joosun; Lee, Juhyun; Lai, Po Yan; Lee, Ji-Hyun, the 24th International Conference on Human-Computer Interaction, pp.340 - 360, HCI International, 2022-06-29 |
Sound-Guided Semantic Image Manipulation Lee, Seung Hyun; Roh, Wonseok; Byeon, Wonmin; Yoon, Sang Ho; Kim, Chanyoung; Kim, Jinkyu; Kim, Sangpil, 2022 IEEE / CVF Computer Vision and Pattern Recognition Conference (CVPR), pp.3377 - 3386, IEEE, 2022-06-21 |
NapWell: An EOG-based Sleep Assistant Exploring the Effects of Virtual Reality on Sleep Onset Pai, Yun Suen; Bait, Marsel L.; Lee, Juyoung; Xu, Jingjing; Peiris, Roshan L.; Woo, Woontack; Billinghurst, Mark; et al, VIRTUAL REALITY, v.26, no.2, pp.437 - 451, 2022-06 |
A MELODY-UNSUPERVISION MODEL FOR SINGING VOICE SYNTHESIS Choi, Soonbeom; Nam, Juhan, 47th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2022, pp.7242 - 7246, Institute of Electrical and Electronics Engineers Inc., 2022-05-25 |
PSEUDO-LABEL TRANSFER FROM FRAME-LEVEL TO NOTE-LEVEL IN A TEACHER-STUDENT FRAMEWORK FOR SINGING TRANSCRIPTION FROM POLYPHONIC MUSIC Kum, Sangeun; Lee, Jongpil; Kim, Keunhyoung Luke; Kim, Taehyoung; Nam, Juhan, 47th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2022, pp.796 - 800, Institute of Electrical and Electronics Engineers Inc., 2022-05-24 |
Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NERO Erb, Valérie; Kim, Haesoo; Chibisova, Tatiana; Lee, Jeongmi; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05 |
Evoker: Narrative-based Facial Expression Game for Emotional Development of Adolescents Hong, Seokhyeon; Choi, Yeonsoo; Sung, Youjin; Jin, Yurhee; Doh, Young Yim; Lee, Jeongmi, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05 |
The Melody of the Mysterious Stones: A VR Mindfulness Game Using Sound Spatialization Kim, Haven; Choi, Jaeran; Doh, Young Yim; Nam, Juhan, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-03 |
Classy Trash Monster: An Educational Game for Teaching Machine Learning to Non-major Students Bae, Joonhyung; Eum, Karam; Kwon, Haram; Lee, Seolhee; Nam, Juhan; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-01 |
Review of applications and user perceptions of smart home technology for health and environmental monitoring Rhee, Jee Heon; Ma, Jae Hoon; Seo, JoonOh; Cha, Seung Hyun, JOURNAL OF COMPUTATIONAL DESIGN AND ENGINEERING, v.9, no.3, pp.857 - 889, 2022-05 |
The influence of visitor-based social contextual information on visitors’ museum experience Yi, Taeha; Lee, Hao Yun; Yum, Joosun; Lee, Ji-Hyun, PLOS ONE, v.17, no.5, 2022-05 |
Effects of Virtual Room Size and Objects on Relative Translation Gain Thresholds in Redirected Walking Kim, Dooyoung; Kim, Jinwook; Shin, Jae-Eun; Yoon, Boram; Lee, Jeongmi; Woo, Woontack, 2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR), pp.379 - 388, IEEE, 2022-03 |
Investigating Display Position of a Head-Fixed Augmented Reality Notification for Dual-task LEE, HYUNJIN; Woo, Woontack, 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp.584 - 585, IEEE, 2022-03 |
Quasi-Globally Optimal and Near/True Real-Time Vanishing Point Estimation in Manhattan World Li, Haoang; Zhao, Ji; Bazin, Jean-Charles; Liu, Yun-Hui, IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, v.44, no.3, pp.1503 - 1518, 2022-03 |
Analysis of evolution of movies using massive movie-tag meme network data Shin, Seungkyu; Namgoong, Minsang; Park, Juyong, JOURNAL OF THE KOREAN PHYSICAL SOCIETY, v.80, no.6, pp.533 - 542, 2022-03 |
Motion Puzzle: Arbitrary Motion Style Transfer by Body Part Jang, Deok-Kyeong; Park, Soomin; Lee, Sung-Hee, ACM TRANSACTIONS ON GRAPHICS, v.41, no.3, 2022-03 |
Placement Retargeting of Virtual Avatars to Dissimilar Indoor Environments Yoon, Leonard; Yang, Dongseok; Kim, Jaehyun; Chung, ChoongHo; Lee, Sung-Hee, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.28, no.3, pp.1619 - 1633, 2022-03 |
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