Browse "Graduate School of Culture Technology(문화기술대학원)" by Issue Date 

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Showing results 201 to 220 of 2436

201
Improving User-Centered Interface for Smart Mirror as a Product-Service System Design

Yum, Joosun; Lee, Juhyun; Lai, Po Yan; Lee, Ji-Hyun, the 24th International Conference on Human-Computer Interaction, pp.340 - 360, HCI International, 2022-06-29

202
Sound-Guided Semantic Image Manipulation

Lee, Seung Hyun; Roh, Wonseok; Byeon, Wonmin; Yoon, Sang Ho; Kim, Chanyoung; Kim, Jinkyu; Kim, Sangpil, 2022 IEEE / CVF Computer Vision and Pattern Recognition Conference (CVPR), pp.3377 - 3386, IEEE, 2022-06-21

203
NapWell: An EOG-based Sleep Assistant Exploring the Effects of Virtual Reality on Sleep Onset

Pai, Yun Suen; Bait, Marsel L.; Lee, Juyoung; Xu, Jingjing; Peiris, Roshan L.; Woo, Woontack; Billinghurst, Mark; et al, VIRTUAL REALITY, v.26, no.2, pp.437 - 451, 2022-06

204
A MELODY-UNSUPERVISION MODEL FOR SINGING VOICE SYNTHESIS

Choi, Soonbeom; Nam, Juhan, 47th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2022, pp.7242 - 7246, Institute of Electrical and Electronics Engineers Inc., 2022-05-25

205
PSEUDO-LABEL TRANSFER FROM FRAME-LEVEL TO NOTE-LEVEL IN A TEACHER-STUDENT FRAMEWORK FOR SINGING TRANSCRIPTION FROM POLYPHONIC MUSIC

Kum, Sangeun; Lee, Jongpil; Kim, Keunhyoung Luke; Kim, Taehyoung; Nam, Juhan, 47th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2022, pp.796 - 800, Institute of Electrical and Electronics Engineers Inc., 2022-05-24

206
Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NERO

Erb, Valérie; Kim, Haesoo; Chibisova, Tatiana; Lee, Jeongmi; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05

207
Evoker: Narrative-based Facial Expression Game for Emotional Development of Adolescents

Hong, Seokhyeon; Choi, Yeonsoo; Sung, Youjin; Jin, Yurhee; Doh, Young Yim; Lee, Jeongmi, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05

208
The Melody of the Mysterious Stones: A VR Mindfulness Game Using Sound Spatialization

Kim, Haven; Choi, Jaeran; Doh, Young Yim; Nam, Juhan, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-03

209
Classy Trash Monster: An Educational Game for Teaching Machine Learning to Non-major Students

Bae, Joonhyung; Eum, Karam; Kwon, Haram; Lee, Seolhee; Nam, Juhan; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-01

210
Review of applications and user perceptions of smart home technology for health and environmental monitoring

Rhee, Jee Heon; Ma, Jae Hoon; Seo, JoonOh; Cha, Seung Hyun, JOURNAL OF COMPUTATIONAL DESIGN AND ENGINEERING, v.9, no.3, pp.857 - 889, 2022-05

211
The influence of visitor-based social contextual information on visitors’ museum experience

Yi, Taeha; Lee, Hao Yun; Yum, Joosun; Lee, Ji-Hyun, PLOS ONE, v.17, no.5, 2022-05

212
Effects of Virtual Room Size and Objects on Relative Translation Gain Thresholds in Redirected Walking

Kim, Dooyoung; Kim, Jinwook; Shin, Jae-Eun; Yoon, Boram; Lee, Jeongmi; Woo, Woontack, 2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR), pp.379 - 388, IEEE, 2022-03

213
Investigating Display Position of a Head-Fixed Augmented Reality Notification for Dual-task

LEE, HYUNJIN; Woo, Woontack, 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp.584 - 585, IEEE, 2022-03

214
Quasi-Globally Optimal and Near/True Real-Time Vanishing Point Estimation in Manhattan World

Li, Haoang; Zhao, Ji; Bazin, Jean-Charles; Liu, Yun-Hui, IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, v.44, no.3, pp.1503 - 1518, 2022-03

215
Analysis of evolution of movies using massive movie-tag meme network data

Shin, Seungkyu; Namgoong, Minsang; Park, Juyong, JOURNAL OF THE KOREAN PHYSICAL SOCIETY, v.80, no.6, pp.533 - 542, 2022-03

216
Motion Puzzle: Arbitrary Motion Style Transfer by Body Part

Jang, Deok-Kyeong; Park, Soomin; Lee, Sung-Hee, ACM TRANSACTIONS ON GRAPHICS, v.41, no.3, 2022-03

217
Placement Retargeting of Virtual Avatars to Dissimilar Indoor Environments

Yoon, Leonard; Yang, Dongseok; Kim, Jaehyun; Chung, ChoongHo; Lee, Sung-Hee, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.28, no.3, pp.1619 - 1633, 2022-03

218
Human Driver’s Reasoning on Moral Dilemma of Autonomous Vehicles: Values and Themes

Lee, Gi-bbeum; Kang, Namwoo; Lee, Ji-Hyun, The 5th International Conference on Intelligent Human Systems Integration, Intelligent Human Systems Integration (IHSI), 2022-02-23

219
User-Centered Design to Improve Usability of e-Learning System

Lee, Gi-bbeum; Chang, Mi; Lee, Juhyun; Yum, Joosun; Lee, Ji-Hyun, The 5th International Conference on Intelligent Human Systems Integration, Intelligent Human Systems Integration (IHSI), 2022-02-23

220
Clustering Analysis of Visited Places in the City based on Social media data: The Case of Daejeon in South Korea

Chang, Mi; Lee, Gi-bbeum; Jung, Su-Eun; Lee, Ji-Hyun, The 5th International Conference on Intelligent Human Systems Integration, Intelligent Human Systems Integration (IHSI), 2022-02-23

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