Browse "Graduate School of Culture Technology(문화기술대학원)" by Type Conference

Showing results 121 to 140 of 1090

121
스타일 기반 자연 풍경 시네마그래프 생성

최종우; 노준용; 서광균, 한국컴퓨터그래픽스학회 2022 학술대회, pp.77 - 78, (사)한국컴퓨터그래픽스학회, 2022-07-14

122
A knowledge-based system for hairstyle and makeup recommendation based on facial feature classification

Lee, Juhyun; Yum, Joosun; Lee, Jinjae; Lee, Ji-Hyun, Design Computing and Cognition'22, Design Computin and Cognition, 2022-07-05

123
Improving User-Centered Interface for Smart Mirror as a Product-Service System Design

Yum, Joosun; Lee, Juhyun; Lai, Po Yan; Lee, Ji-Hyun, the 24th International Conference on Human-Computer Interaction, pp.340 - 360, HCI International, 2022-06-29

124
Sound-Guided Semantic Image Manipulation

Lee, Seung Hyun; Roh, Wonseok; Byeon, Wonmin; Yoon, Sang Ho; Kim, Chanyoung; Kim, Jinkyu; Kim, Sangpil, 2022 IEEE / CVF Computer Vision and Pattern Recognition Conference (CVPR), pp.3377 - 3386, IEEE, 2022-06-21

125
A MELODY-UNSUPERVISION MODEL FOR SINGING VOICE SYNTHESIS

Choi, Soonbeom; Nam, Juhan, 47th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2022, pp.7242 - 7246, Institute of Electrical and Electronics Engineers Inc., 2022-05-25

126
PSEUDO-LABEL TRANSFER FROM FRAME-LEVEL TO NOTE-LEVEL IN A TEACHER-STUDENT FRAMEWORK FOR SINGING TRANSCRIPTION FROM POLYPHONIC MUSIC

Kum, Sangeun; Lee, Jongpil; Kim, Keunhyoung Luke; Kim, Taehyoung; Nam, Juhan, 47th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2022, pp.796 - 800, Institute of Electrical and Electronics Engineers Inc., 2022-05-24

127
Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NERO

Erb, Valérie; Kim, Haesoo; Chibisova, Tatiana; Lee, Jeongmi; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05

128
Evoker: Narrative-based Facial Expression Game for Emotional Development of Adolescents

Hong, Seokhyeon; Choi, Yeonsoo; Sung, Youjin; Jin, Yurhee; Doh, Young Yim; Lee, Jeongmi, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-05

129
The Melody of the Mysterious Stones: A VR Mindfulness Game Using Sound Spatialization

Kim, Haven; Choi, Jaeran; Doh, Young Yim; Nam, Juhan, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-03

130
Classy Trash Monster: An Educational Game for Teaching Machine Learning to Non-major Students

Bae, Joonhyung; Eum, Karam; Kwon, Haram; Lee, Seolhee; Nam, Juhan; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-01

131
Effects of Virtual Room Size and Objects on Relative Translation Gain Thresholds in Redirected Walking

Kim, Dooyoung; Kim, Jinwook; Shin, Jae-Eun; Yoon, Boram; Lee, Jeongmi; Woo, Woontack, 2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR), pp.379 - 388, IEEE, 2022-03

132
Investigating Display Position of a Head-Fixed Augmented Reality Notification for Dual-task

LEE, HYUNJIN; Woo, Woontack, 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp.584 - 585, IEEE, 2022-03

133
Human Driver’s Reasoning on Moral Dilemma of Autonomous Vehicles: Values and Themes

Lee, Gi-bbeum; Kang, Namwoo; Lee, Ji-Hyun, The 5th International Conference on Intelligent Human Systems Integration, Intelligent Human Systems Integration (IHSI), 2022-02-23

134
User-Centered Design to Improve Usability of e-Learning System

Lee, Gi-bbeum; Chang, Mi; Lee, Juhyun; Yum, Joosun; Lee, Ji-Hyun, The 5th International Conference on Intelligent Human Systems Integration, Intelligent Human Systems Integration (IHSI), 2022-02-23

135
Clustering Analysis of Visited Places in the City based on Social media data: The Case of Daejeon in South Korea

Chang, Mi; Lee, Gi-bbeum; Jung, Su-Eun; Lee, Ji-Hyun, The 5th International Conference on Intelligent Human Systems Integration, Intelligent Human Systems Integration (IHSI), 2022-02-23

136
Exploration of the Virtual Reality Locomotion Methods using Hand-tracking, Eye-tracking, and EEG

김진욱; 장현영; Kim, D; 이정미, 한국인지및생물심리학회 2022년 연차학술대회, 한국인지및생물심리학회, 2022-02-18

137
The Effect of Target Speed and Uncertainty on Shooting Game Performance

김현철; 이정미, 한국인지및생물심리학회 2022년 연차학술대회, 한국인지및생물심리학회, 2022-02-18

138
Investigating Time-Frequency Representations for Audio Feature Extraction in Singing Technique Classification

Yamamoto, Yuya; Nam, Juhan; Terasawa, Hiroko; Hiraga, Yuzuru, 2021 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA ASC 2021, pp.890 - 896, Institute of Electrical and Electronics Engineers Inc., 2021-12-15

139
Motion recommendation for online character control

Cho, Kyungmin; Kim, Chaelin; Park, JungJin; Park, Joonkyu; Noh, Junyong, SIGGRAPH Asia 2021, Association for Computing Machinery (ACM), 2021-12-14

140
Audio-Guided Image Manipulation for Artistic Paintings

Lee, Seung Hyun; Lee, Nahyuk; Kim, Chanyoung; Ryoo, Wonjeong; Kim, Jinkyu; Yoon, Sang Ho; Kim, Sangpil, NeurIPS 2021 Workshop for Machine Learning for Creativity and Design, NeurIPS, 2021-12-13

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