Browse "Graduate School of Culture Technology(문화기술대학원)" by Type Article

Showing results 41 to 60 of 650

41
High-level implementable methods for automated building code compliance checking

Lee, Jin-Kook; Cho, Kyunghyun; Choi, Hyeokjin; Choi, Soohyung; Kim, Sumin; Cha, Seung Hyun, DEVELOPMENTS IN THE BUILT ENVIRONMENT, v.15, 2023-10

42
A Perceptual Measure for Deep Single Image Camera and Lens Calibration

Hold-Geoffroy, Yannick; Piche-Meunier, Dominique; Sunkavalli, Kalyan; Bazin, Jean-Charles; Rameau, Francois; Lalonde, Jean-Francois, IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, v.45, no.9, pp.10603 - 10614, 2023-09

43
Recurrent Motion Refiner for Locomotion Stitching

Kim, Haemin; Cho, Kyungmin; Hong, Seokhyeon; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.6, 2023-09

44
Growing Up with Cerebral Palsy (CP) and Games: Case Study on the Accessible Gameplay Experiences of the Young Players with CP and Their Families through the Lens of Developmental Task Perspective

Eum, Karam; Lee, Seyeon; Jo, Minjae; Doh, Young Yim, Proceedings of the ACM on Human-Computer Interaction, v.7, 2023-09

45
Delineating development trends of nanotechnology in the semiconductor industry: Focusing on the relationship between science and technology by employing structural topic model

Kang, Inje; Yang, Jiseong; Lee, Wonjae; Seo, Eun-Yeong; Lee, Duk Hee, TECHNOLOGY IN SOCIETY, v.74, 2023-08

46
Semi-supervised reference-based sketch extraction using a contrastive learning framework

SEO, CHANG WOOK; Ashtari, Amirsaman; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.42, no.4, pp.1 - 12, 2023-08

47
Real-time Tunnel Projection from a Moving Subway Train

Kim, Jaedong; Eom, Haegwang; Kim, Jihwan; Kim, Younghui; Noh, Junyong, VISUAL COMPUTER, v.39, no.7, pp.2711 - 2724, 2023-07

48
Neural Mechanisms Related to the Enhanced Auditory Selective Attention Following Neurofeedback Training: Focusing on Cortical Oscillations

Shim, Hwan; Gibbs, Leah; Rush, Karsyn; Ham, Jusung; Kim, Subong; Kim, Sungyoung; Choi, Inyong, APPLIED SCIENCES-BASEL, v.13, no.14, 2023-07

49
A thematic analysis of bereaved adults' meaning-making experience of loss through playing video games

Eum, Karam; Doh, Young Yim, FRONTIERS IN PSYCHOLOGY, v.14, 2023-07

50
Toward a game literacy program for adults in their 50s and older: changing perceptions through game experiences

Lee, Seyeon; Shi, Chung-Kon; Doh, Young Yim, EDUCATIONAL GERONTOLOGY, v.49, no.7, pp.619 - 637, 2023-07

51
Effects of coordinate system and position of AR notification while walking

Lee, Hyunjin; Bang, Sunyoung; Woo, Woontack, VIRTUAL REALITY, v.27, no.2, pp.829 - 848, 2023-06

52
The effects of spatial configuration on relative translation gain thresholds in redirected walking

Kim, Dooyoung; Kim, Seonji; Shin, Jae-eun; Yoon, Boram; Kim, Jinwook; Lee, Jeongmi; Woo, Woontack, VIRTUAL REALITY, v.27, no.2, pp.1233 - 1250, 2023-06

53
메타버스의 경험과 기술을 활용한 건축설계 프로세스의 적용가능성에 관한 연구

Un, known; 차승현, KIBIM Magazine, v.13, no.2, pp.16 - 28, 2023-06

54
Online Avatar Motion Adaptation to Morphologically-similar Spaces

Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.2, pp.13 - 24, 2023-05

55
Generating Texture for 3D Human Avatar from a Single Image using Sampling and Refinement Networks

Cha, Sihun; Seo, Kwanggun; Ashtari, Amirsaman; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.2, pp.385 - 396, 2023-05

56
Bipartite network analysis of sample-based music

Park, Dongju; Park, Juyong, JOURNAL OF THE KOREAN PHYSICAL SOCIETY, v.82, no.7, pp.719 - 729, 2023-04

57
Effects of indoor vegetation density on human well-being for a healthy built environment

Rhee, Jee Heon; Schermer, Brian; Cha, Seung Hyun, DEVELOPMENTS IN THE BUILT ENVIRONMENT, v.14, 2023-04

58
A New Technical Ear Training Game and Its Effect on Critical Listening Skills

Kim, Sungyoung; Cozzarin, Jacob, APPLIED SCIENCES-BASEL, v.13, no.9, 2023-04

59
The influence of virtual tour on urban visitor using a network approach

Chang, Mi; Lee, Gi-bbeum; Lee, Juhyun; Lee, Marvin; Lee, Ji-Hyun, ADVANCED ENGINEERING INFORMATICS, v.56, 2023-04

60
What Is the Draw of the Metaverse? Personality Correlates of Zepeto Use Motives and Their Associations With Psychological Well-Being

Lee, Eun-Ju; Lee, Wonjae; Bae, Inhwan, CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING, v.26, no.3, pp.161 - 168, 2023-03

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