Browse "Graduate School of Culture Technology(문화기술대학원)" by Author Eum, Karam

Showing results 1 to 5 of 5

1
A thematic analysis of bereaved adults' meaning-making experience of loss through playing video games

Eum, Karam; Doh, Young Yim, FRONTIERS IN PSYCHOLOGY, v.14, 2023-07

2
Classy Trash Monster: An Educational Game for Teaching Machine Learning to Non-major Students

Bae, Joonhyung; Eum, Karam; Kwon, Haram; Lee, Seolhee; Nam, Juhan; Doh, Young Yim, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05-01

3
Growing Up with Cerebral Palsy (CP) and Games: Case Study on the Accessible Gameplay Experiences of the Young Players with CP and Their Families through the Lens of Developmental Task Perspective

Eum, Karam; Lee, Seyeon; Jo, Minjae; Doh, Young Yim, Proceedings of the ACM on Human-Computer Interaction, v.7, 2023-09

4
How the Death-themed Game Spiritfarer Can Help Players Cope with the Loss of a Loved One

Eum, Karam; Erb, Valérie; Lin, Subin; Wang, Sungpil; Doh, Young Yim, CHI '21: CHI Conference on Human Factors in Computing Systems, ACM, 2021-05-08

5
Playing games about life and death and mourning in everyday life : analysis of the bereaved players’ experience with Bear's Restaurant and Spiritfarer = 사별을 겪은 플레이어의 삶과 죽음을 성찰하는 게임 플레이 경험과 일상 속 애도의 관계 분석: 곰아저씨 레스토랑과 스피릿페어러를 중심으로link

Eum, Karam; Doh, Young Yim; et al, 한국과학기술원, 2022

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