Showing results 5 to 12 of 12
Interactive rigging Bang, Seungbae; Choi, Byungkuk; Ribera, Roger Blanco I.; Kim, Meekyoung; Lee, Sung-Hee; Noh, Junyong, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015, ACM SIGGRAPH, 2015-08 |
Interactive rigging = 인터렉티브 리깅 : 뼈대 수정을 통한 가중치 계산link Bang, Seungbae; 방승배; et al, 한국과학기술원, 2014 |
Interactive Rigging with Intuitive Tools Bang, Seungbae; Choi, Byungkuk; Ribera, Roger Blanco I.; Kim, Meekyoung; Lee, Sung-Hee; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.34, no.7, pp.123 - 132, 2015-10 |
Method and apparatus for interfacing skinning weight of 3D model surface for rigging of 3D model Lee, Sung-Hee; Bang, Seungbae |
Retargeting Human-Object Interaction to Virtual Avatars Kim, Yeonjoon; Park, Hangil; Bang, Seungbae; Lee, Sung-Hee, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.22, no.11, pp.2405 - 2412, 2016-11 |
Spline Interface for Intuitive Skinning Weight Editing Bang, Seungbae; Lee, Sung-Hee, ACM TRANSACTIONS ON GRAPHICS, v.37, no.5, pp.1 - 14, 2018-11 |
Spline interface for intuitive skinning weight editing = 직관적 스키닝 웨이트 수정을 위한 스플라인 인터페이스link Bang, Seungbae; Lee, Sung-Hee; et al, 한국과학기술원, 2019 |
공간맵기반의 가상 아바타를 위한 모션 리타게팅 Kim, Yeonjoon; Lee, Sung-Hee; Park, Hangil; Cho, Young Jin; Bang, Seungbae, 한국컴퓨터그래픽스학회학술대회, 한국컴퓨터그래픽스학회, 2016-07-12 |
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