881 | Immersive 3D over Enhanced Access Grid 우운택, VR 그리드 워크샵, pp.47 - 61, 한국과학기술정보연구원, 2002-11 |
882 | Immersive 3D Telepresence Fuchs, Henry; State, Andrei; Bazin, Jean-Charles, COMPUTER, v.47, no.7, pp.46 - 52, 2014-07 |
883 | Immersive 3D Visualization over Enhanced Access Grid WOO, Woontack, KISTI, pp.84 - 107, 2002-10 |
884 | Immersive Computing: Perspectives on Spatial Design Strategies for Individual Virtual Reality Workspace Platforms Cho, Kyunghyun; Cha, Seung-Hyun, Archives of Design Research, v.37, no.3, pp.105 - 117, 2024-07 |
885 | Immersive display apparatus and method for creation of peripheral view corresponding to input video Noh, Junyong; Lee, Sangwoo; Lee, Jungjin; Kim, Kyehyun; Kim, Bumki |
886 | Immersive modeling system (IMMS) for personal electronic products using a multi-modal interface Lee, Yong-Gu; Park, Hyungjun; Woo, Woontack; Ryu, Jeha; Kim, Hong Kook; Baik, Sung Wook; Ko, Kwang Hee; et al, COMPUTER-AIDED DESIGN, v.42, no.5, pp.387 - 401, 2010-05 |
887 | iMold: Enabling Interactive Design Optimization for In-Mold Electronics Ting, Jonathan; Zhang, Yunbo; Yoon, Sang Ho; Holbery, James D; Ma, Siyuan, CHI '20: CHI Conference on Human Factors in Computing Systems, ACM, 2020-04-25 |
888 | Impact Activation Improves Rapid Button Pressing Kim, Sunjun; Lee, Byungjoo; Oulasvirta, Antti, 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, pp.571:1 - 571:8, Association for Computing Machinery, 2018-04-21 |
889 | Impact of biased edge weights and generalized modularity for positively weighted complete networks = 편향된 가중치를 가진 노드 간 연결이 네트워크에 미치는 영향과 양의 가중치를 지닌 완전 네트워크에서 일반화된 모듈화 계수를 구하는 방법 제안link Jeon, Gyujyeon; Park, Juyong; et al, 한국과학기술원, 2017 |
890 | Impact of biased scores on ranking in bipartite competition networks and inference of modular structure via generalized modularity Jeon, Gyuhyeon; Park, Juyong, EPL, v.117, no.4, 2017-02 |
891 | Impact of interaction on awe experience in virtual environments: a comparative study of interactive and non-interactive conditions = 가상 환경에서의 상호작용이 경외감에 미치는 영향: 상호작용 및 비상호작용 조건 비교 연구link Lee, Ain; 이아인; et al, 한국과학기술원, 2024 |
892 | Implicit image tagging via image-based CAPTCHAs = 캡챠(CAPTCHA)를 통한 암묵적 사진 주석 생성 방법link Kim, Jong-Hak; 김종학; et al, 한국과학기술원, 2013 |
893 | Implicit neural representation based SLAM with semantic information = 시멘틱 정보를 활용한 INR 기반 슬램link Yoon, Hyongseok; Woo, Woontack; et al, 한국과학기술원, 2023 |
894 | Improvement of feature matching in catadioptric images using gyroscope data Bazin, Jean-Charles; Kweon, Inso; Demonceaux, Cédric; Vasseur, Pascal, 2008 19th International Conference on Pattern Recognition, ICPR 2008, IEEE Computer Society, 2008-12-08 |
895 | Improvement of Indoor Living Environment by Occupants' Preferences for Heat Recovery Ventilators in High-Rise Residential Buildings Kim, Sang-Min; Lee, Ji-Hyun; Moon, Hyeun Jun; Kim, Sooyoung, INDOOR AND BUILT ENVIRONMENT, v.21, no.4, pp.486 - 502, 2012-08 |
896 | Improving note-level singing transcription with phonetic information and note label refinement = 발음 정보와 음표 레이블 정제를 통한 노트 단위 가창 채보 개선link Yong, Sangeon; 용상언; et al, 한국과학기술원, 2024 |
897 | Improving reliability of virtual collision responses: a cue integration technique = 큐 통합 이론을 통한 가상 충돌 반응 신뢰도 향상link Do, Seungwon; Lee, Byungjoo; et al, 한국과학기술원, 2020 |
898 | Improving Reliability of Virtual Collision Responses: A Cue Integration Technique Do, Seungwon; Lee, Byungjoo, ACM CHI Conference on Human Factors in Computing Systems, CHI 2020, Association for Computing Machinery, 2020-04 |
899 | Improving User-Centered Interface for Smart Mirror as a Product-Service System Design Yum, Joosun; Lee, Juhyun; Lai, Po Yan; Lee, Ji-Hyun, the 24th International Conference on Human-Computer Interaction, pp.340 - 360, HCI International, 2022-06-29 |
900 | In-situ authoring with posture-adaptive haptic rendering algorithm for virtual reality = 가상 환경 내 사용자 동작 반영 햅틱 치환 알고리즘을 통한 자동 저작 시스템link Sung, Youjin; 성유진; et al, 한국과학기술원, 2023 |