Browse "Graduate School of Culture Technology(문화기술대학원)" by Title 

Showing results 701 to 720 of 2495

701
Exploring Vibration Intensity Map Of Hand Postures For Haptic Rendering In XR

Sung, Youjin; Yoon, Sang Ho; Shao, Yitian; Kim, Rachel, 28th ACM Symposium on Virtual Reality Software and Technology, VRST 2022, ACM, 2022-11-29

702
Expression cloning

Noh, Junyong; Neumann, Ulrich, ACM SIGGRAPH ASIA 2001 , pp.277 - 288, ACM SIGGRAPH Symposium on Computer Animation, 2001-08

703
Extended Keyframe Detection with Stable Tracking for Multiple 3D Object Tracking

Park, Youngmin; Lepetit, Vincent; Woo, Woontack, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.17, no.11, pp.1728 - 1735, 2011-11

704
Extended spatial keyframing = 공간 키프레이밍의 확장link

Choi, Byung-kuk; 최병국; et al, 한국과학기술원, 2008

705
Extended spatial keyframing for complex character animation

Choi, B; You, M; Noh, Junyong, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.19, no.3-4, pp.175 - 188, 2008-08

706
Extended Spatial Keyframing for Complex Character Animation

Choi, Byungkuk; You, Mi; Noh, Junyong, The International Conference on Computer Animation and Social Agent(CASA) 2008, The International Conference on Computer Animation and Social Agents, 2008-09-01

707
Extracting placeness from social media: An ontology-Based system

Choi, Jee Jung; Kim, Jungmin; Park, Heungseok; Lee, Wonjae, 9th IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2017, pp.644 - 651, Association for Computing Machinery, Inc, 2017-08-01

708
FaceCAPTCHA: a CAPTCHA that identifies the gender of face images unrecognized by existing gender classifiers

Kim, Jong-Hak; Kim, Sang-Tae; Yang, Joon-Hyuk; Ryu, Jung-Hee; Wohn, Kwang-Yun, MULTIMEDIA TOOLS AND APPLICATIONS, v.72, no.2, pp.1215 - 1237, 2014-09

709
FaceDirector: Continuous control of facial performance in video

Malleson, Charles; Bazin, Jean-Charles; Wang, Oliver; Bradley, Derek; Beeler, Thabo; Hilton, Adrian; Sorkine-Hornung, Alexander, 15th IEEE International Conference on Computer Vision, ICCV 2015, pp.3979 - 3987, IEEE Computer Society and the Computer Vision Foundation (CVF), 2015-12-11

710
FaceSyncNet : a deep learning-based approach for non-linear synchronization of facial performance videos = 얼굴 표정 연기 비디오의 비선형 동기화를 위한 심층 학습 기반 접근법link

Cho, Yoonjae; Lee, Sung-Hee; et al, 한국과학기술원, 2020

711
FaceSyncNet: A deep learning-based approach for non-linear synchronization of facial performance videos

Cho, Yoonjae; Kim, Dohyeong; Truman, Edwin; Bazin, Jean-Charles, 17th IEEE/CVF International Conference on Computer Vision Workshop, ICCVW 2019, pp.3703 - 3707, Institute of Electrical and Electronics Engineers Inc., 2019-10

712
Facial animation transfer using local semantic patches = 부위별 의미론적 패치를 이용한 얼굴 애니메이션 전이link

Choi, Yeonsoo; Noh, Junyong; et al, 한국과학기술원, 2023

713
Facial Retargeting by Adding Supplemental Blendshapes = 블렌드쉐입을 추가하는 방법을 이용한 페이셜 리타게팅link

Kim Paul, Hyun-Jin; Kim Paul, H.; 김폴현진; et al, 한국과학기술원, 2011

714
Facial Retargeting by Adding Supplemental Blendshapes

Kim, Paul Hyunjin; Song, Jaewon; Seol, Yeongho; Noh, Junyong, Pacific Graphics 2011, Pacific Graphics, 2011-09-23

715
Facial retargeting with automatic range of motion alignment

Blanco i Ribera, Roger; Zell, Eduard; Lewis, J. P.; Noh, Junyong; Botsch, Mario, ACM TRANSACTIONS ON GRAPHICS, v.36, no.4, pp.1 - 12, 2017-07

716
Facial retargeting with automatic range of motion alignment

Ribera, Roger Blanco I.; Noh, Junyong; EDUARD ZELL; J.P. LEWIS; MARIO BOTSCH, SIGGRAPH 2017, ACM SIGGRAPH, 2017-08-03

717
Fall on Backpack: Damage Minimization of Humanoid Robots by Falling on Targeted Body Segments

Lee, Sung-Hee; Goswami, Ambarish, JOURNAL OF COMPUTATIONAL AND NONLINEAR DYNAMICS, v.8, no.2, 2013-04

718
Fall on backpack: Damage minimizing humanoid fall on targeted body segment using momentum control

Lee, Sung-Hee; Goswami, Ambarish, ASME 2011 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, ASME, 2011-08

719
Family communication within parent-emerging adult dyads in the context of an interactive narrative game play : a case study of As Dusk Falls = 인터랙티브 내러티브 게임 플레이 맥락에서 부모와 성인진입기 자녀 사이의 가족 소통 : As Dusk Falls 사례 연구link

Koh, Pooseung; 고부승; et al, 한국과학기술원, 2023

720
Fast and accurate extraction of moving object silhouette for personalized Virtual Reality Studio @ Home

Rambabu, Chinta; Kim, Kiyoung; Woo, Woontack, JOURNAL OF REAL-TIME IMAGE PROCESSING, v.4, no.4, pp.317 - 328, 2009-11

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