321 | Artist friendly retargeting and editing in producing high quality facial animation = 고품질 얼굴 애니메이션 제작을 위한 아티스트 친화적 리타겟팅과 에디팅link Seol, Yeong-Ho; 설영호; et al, 한국과학기술원, 2012 |
322 | "Artist-on-the-Map" : visualization system of music artist data using content-based artist embedding vectors and popularity = 콘텐츠 기반의 아티스트 임베딩 벡터와 인기도를 통한 아티스트 데이터 시각화 시스템link Park, Chaelin; Nam, Juhan; et al, 한국과학기술원, 2019 |
323 | Artwork metadata relations visualization for assisting curatorial process in 3D virtual exhibition authoring = 3차원 가상 저작 도구 내 큐레이터를 위한 미술 작품 메타데이터 간 관계성 시각화 연구link Chun, Sung Jin; Woo, Woontack; et al, 한국과학기술원, 2022 |
324 | Artwork relocation using visitor data in a virtual gallery for distributing visitor position concentration = 관람 위치 편중 완화를 위한 가상 갤러리에서의 관람객 데이터 적용 작품 재배치link Hong, Jinseok; Woo, Woontack; et al, 한국과학기술원, 2023 |
325 | ARWand for an Augmented World Builder Woo, Woontack; Ha, Taejin, 3DUI 2013, pp.207 - 208, IEEE, 2013-03-16 |
326 | ARWand: Phone-based 3D Object Manipulation in Augmented Reality Woo, Woontack; Ha, Taejin, ISUVR 2011, pp.44 - 47, UVR Lab., GIST, 2011-07 |
327 | Attention guidance technique using visual subliminal cues and its application on video environments = 시각적 역하 단서를 활용한 주의 유도 및 영상 환경 내 적용 방법론link Hwang, Eugene; Lee, Jeongmi; et al, 한국과학기술원, 2021 |
328 | Attention Guidance Technique Using Visual Subliminal Cues And Its Application On Videos Hwang, Eugene; Lee, Jeongmi, ACM International Conference On Interactive Media Experiences (IMX ’21), ACM, 2021-06-23 |
329 | Attention model of between and during tasks based on wearable activity tracking = 착용형 디바이스의 활동 추적을 통한 사용자의 작업 중과 사이의 주의 정량화 방법link Lee, Ju Young; Lee, Ji Hyun; 이지현; Woo, Woon Tack; et al, 한국과학기술원, 2017 |
330 | Attention-based automatic editing of virtual lectures for reduced production labor and effective learning experience Hwang, Eugene; Lee, Jeongmi, INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, v.181, 2024-01 |
331 | Attribute of screen-based virtual space and its artistic uses = 스크린 기반 가상공간의 속성 분석과 예술적 활용link Park, Jungsun; Noh, Junyong; 노준용; Wohn, Kwangyun; et al, 한국과학기술원, 2018 |
332 | Audio-driven 3D visual dubbing with mask generation = 마스크 생성 기법을 활용한 음성 기반 3D 비주얼 더빙link Na, Hyeonho; 나현호; et al, 한국과학기술원, 2023 |
333 | Audio-Guided Image Manipulation for Artistic Paintings Lee, Seung Hyun; Lee, Nahyuk; Kim, Chanyoung; Ryoo, Wonjeong; Kim, Jinkyu; Yoon, Sang Ho; Kim, Sangpil, NeurIPS 2021 Workshop for Machine Learning for Creativity and Design, NeurIPS, 2021-12-13 |
334 | Audio-Motor Closed-Loop Training of Pitch Fusion for Cochlear Implants with Acoustic Residual Hearing Schwalje, Adam T.; Jordan, Ben; Kim, Sungyoung; Scarborough, Ellen; Jeon, Eun Kyung; Choi, Inyong, Association for Research in Otolaryngology Midwinter Meeting 2021, Association for Research in Otolaryngology, 2021-02-21 |
335 | Audio-to-Score Alignment Of Piano Music Using RNN-based Automatic Music Transcription Kwon, Taegyun; Jeong, Dasaem; Nam, Juhan, The 14th Sound and Music Computing Conference, SMCNetwork, 2017-07-05 |
336 | Audio-visual cocktail : bringing cocktail mixology to digital media contents = 오디오-비주얼 칵테일 : 칵테일제조기법을 바탕으로 한 디지털 콘텐츠 디자인 연구link Lee, Zune; 이준; et al, 한국과학기술원, 2011 |
337 | Auditory localization training using generalized head-related transfer functions in augmented reality Chon, Song Hui; Kim, Sungyoung, ACOUSTICAL SCIENCE AND TECHNOLOGY, v.39, no.4, pp.312 - 315, 2018-07 |
338 | Augmentation of Visual Experiences using Deep Learning for Peripheral Vision based Extended Display Application Shirazi, Muhammad Ayaz; Cho, Hochul; Woo, Woontack, IEEE International Conference on Consumer Electronics (ICCE), IEEE, 2019-01 |
339 | Augmented Art Chang Young Lim, UMAT, 2007 |
340 | Augmented Collaboration in Shared Space Design with Shared Attention and Manipulation Cha, Yoonjeong; Nam, Sungu; Yi, Mun Yong; Jeong, Jaeseung; Woo, Woon-Tack, The 31st Annual ACM Symposium, pp.13 - 15, ACM Press, 2018-10-11 |