Browse "Graduate School of Culture Technology(문화기술대학원)" by Title 

Showing results 1241 to 1260 of 2513

1241
Performance Optimization Studies on Heating, Cooling and Lighting Energy Systems of Buildings during the Design Stage: A Review

Gassar, Abdo Abdullah Ahmed; Koo, Choongwan; Kim, Tae Wan; Cha, Seung Hyun, SUSTAINABILITY, v.13, no.17, 2021-09

1242
Performance Testbed of Navigation Devices for Virtual Environment

Wohn, Kwang-Yun; Kim, HyungSeok, International Conference on Virtual Systems and Multimedia, pp.207 - 212, 1995

1243
Performance-driven facial animation: Basic research on human judgments of emotional state in facial avatars

Rizzo, AA; Neumann, U; Enciso, R; Fidaleo, D; Noh, JY, CYBERPSYCHOLOGY BEHAVIOR, v.4, no.4, pp.471 - 487, 2001-08

1244
PerformScore: Toward Performance Visualization With the Score on the Web Browser

Jeong, Dasaem; Kwon, T; Park, Chaelin; Nam, Juhan, The 18th International Society for Musical Information Retrieval Conference (ISMIR), ISMIR, 2017-10-27

1245
Persistent wrinkles and folds of clothes

Kim, Byung-Cheol; Oh, Seungwoo; Wohn, Kwang-Yun, International Journal of virtual reality, v.10, no.1, pp.61 - 66, 2011-03

1246
Personal Assistant: Autonomous Agents Based on Multi-Agent System among Different Industrial Design Stakeholders

Liu, Huai-Wie; Lee, Ji-Hyun, 12th CAADRIA Conference, pp.165 - 170, CAADRIA, 2007-04-19

1247
Personal Information Disclosure Management in Smart Home Tele-Healthcare

Rashid, U; WOO, Woontack, The 4th international symposium on ubiquitous VR 2006, pp.93 - 94, 2006-07

1248
Personalized Information Retrieval Framework

Hong, D; Shin, V; Lee, J; Park, YK; WOO, Woontack, ubiPCMM workshop, pp.81 - 90, 2005-09

1249
Personalizing game spaces regarding individuals’ visual-motor skills = 시각 운동 협응 능력 측정을 통한 게임 디자인의 개인화link

Kim, Hajun, 한국과학기술원, 2022

1250
Photo-realistic Interactive 3D Virtual Environment Generation Using Multiview Video

Kim, N; WOO, Woontack; Tadenuma, M, SPIE, pp.245 - 254, 2001-01

1251
Physical layer modeling and parameter estimation for efficient human soft tissue animation = 효율적인 인체연조직애니메이션을 위한 물리적인 레이어 모델링과 파라미터 추정link

Kim, Meekyoung; 김미경; et al, 한국과학기술원, 2017

1252
Physically Based Video Editing

Bazin, Jean-Charles; Kuster, Claudia; Yu, Guo; Martin, Tobias; Jacobson, Alec; Gross, Markus, COMPUTER GRAPHICS FORUM, v.35, no.7, pp.421 - 429, 2016-10

1253
Physically-inspired Deep Light Estimation from a Homogeneous-Material Object for Mixed Reality Lighting

Park, Jinwoo; Park, Hunmin; Yoon, Sung-Eui; Woo, Woontack, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.26, no.5, pp.2002 - 2011, 2020-03

1254
Physics-based Character Animation for AR Applications

Lee, Sung-Hee, International Symposium on Ubiquitous Virtual Reality, GIST, 2010-07

1255
Physics-based full-body soccer motion control for dribbling and shooting

Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Joseph S.; Noh, Junyong, SIGGRAPH 2019, pp.1, ACM SIGGRAPH, 2019-07-31

1256
Physics-based full-body soccer motion control for dribbling and shooting = 축구 동작 생성을 위한 물리 기반 전신 동작 제어link

Hong, Seokpyo; Noh, Junyong; et al, 한국과학기술원, 2020

1257
Physics-based Full-body Soccer Motion Control for Dribbling and Shooting

Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Sung-Yong; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.38, no.4, pp.1 - 12, 2019-07

1258
Physics-based trajectory optimization with automatic time warping

Han, Daseong; Noh, Junyong; Shin, Joseph S., COMPUTER ANIMATION AND VIRTUAL WORLDS, v.29, no.3-4, 2018-05

1259
Physics-based trajectory optimization with automatic time warping

Han, Daseong; Noh, Junyong; Shin, Joseph S., The International Conference on Computer Animation and Social Agent(CASA) 2018, The International Conference on Computer Animation and Social Agent, 2018-05-22

1260
Physiological evidence for a dual process model of the social effects of emotion in computers

Choi, Ahyoung; de Melo, Celso M.; Khooshabeh, Peter; Woo, Woon-Tack; Gratch, Jonathan, INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, v.74, pp.41 - 53, 2015-02

rss_1.0 rss_2.0 atom_1.0